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  1. Summary: When a spiker seed is stored next to your landing pod and grows, it is indistructable; it also "camps your spawn", chain-murdering you over and over and over as you try to respawn. Description: I have not been playing using documentation/wiki/whatever. I did not know what a spiker was; but when I found one I followed my policy for "it looks alive" - ie dig it up until it dies or falls, just in case it attacks me. Having killed a spiker from a safe distance, it dropped a seed. I had no idea what this thing was good for. I took it back to base, and put it on one of the storage spots on my landing pod. I then went off and collected resources; when I came back, the seed had grown into a new spiker, overlapping my pod. I still didn't actually know what a spiker was. I tried to uproot it (as per procedure) but you cannot modify the terrain that close to your base. When I approached to investigate it, it naturally murderated me. When I respawned inside my base, it murderated me. When I respawned inside my base again, it murderated me again. Repeat until I was lucky enough to pop out of my base such that I landed ON the spiker... but I still can't get rid of it. I have deleted my savegame (w. about 7 hours of gameplay in it) because the damn spiker is permacamping my respawn point. I gave up that nonsense in Quake 2, damnit. Platform: Steam Version / Build Number: 1895987 Specifications: OS: Windows 10 Home (Creators Update - build 15063) CPU: AMD Phenom II X6 1090T 3.2GHz AM3 9MB cache GPU: NVIDIA GeForce GTX 970 (Zotac GF GTX970 AMP! Extreme - 4GB GDDR5 - PCI-E) RAM: 32GB - Corsair Vengeance 8GB (2x4) PC3-12800 Drive: Seagate 7200.12 1TB 7200RPM 32MB 3.5" SATA HDD