Search the Community
Showing results for tags 'spike'.
-
Some of you probably knew this already, but if you can zap those flying spike balls with your terrain tool, they sometime drop an organic resource pack. I walled up my base to block them and in the process trapped a pile of them in a corner. Went to open a hole to let them out and "zap!", I had a bunch of organics.
-
Hardware Setup: PC - Windows 7 x64 Steam Intel i7-3930k 16gb DDR3 Nvidia GTX 980ti Keyboard Bugs: During single and multiplayer game session, FPS continually drops over time while playing as the base grows. This continues to effect the gameplay even after restarting the game. It seems to get better at times, then will degrade further to the point of an unplayable experience Extreme lag when connecting two or more vehicles to the base via the "power connectors" in older games (2+ hours). I can actively connect one at a time to the base, and
-
When playing multiplayer on Xbox, the rolling "spike balls" (for lack of a better term) seen on Radiated are only visible (and felt) by the primary player. The other players who are connecting to the game over the internet do not see or feel the "spike balls" as they fly through the lava tubes or the surface. I do like the concept of the unexpected threat that the "spike balls" brings to the game experience. Keeps you on your toes when venturing into the unknown.