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Summary: Landing spots generated on top of gateways cause a repeatable softlock. Description: If a landing spot generated by the game (not player-made landing pads) is too close to a gateway, as often happens on Desolo, it may cause a softlock when attempting to land a shuttle there. This softlock varies in timing between repeated attempts but remains consistent per save to specific landing sites, and most often causes the shuttle to freeze in midair at some point during the landing cutscene. The only option is to quit to the main menu and reload the save. Further reading on the legacy of this bug: https://www.reddit.com/r/Astroneer/comments/id5og9/small_shuttle_stuck_in_landing_cutscene/ https://www.reddit.com/r/Astroneer/comments/inbowl/shuttle_stuck_after_selecting_landing_zone/ https://www.reddit.com/r/Astroneer/comments/iryvk1/shuttle_gets_stuck_when_landing/ This has clearly been around a while in some form or other. I have backed up my save which is attached - if you follow these instructions, you will be able to troubleshoot this bug using my save, unless there's some hardware specific weirdness going on. I have tested on a friend's PC and it still occurs with this save. This save is a "solo" save which has not been used for multiplayer co-op. How to Replicate: 1. Load save provided. 2. Immediately, launch to another planet (V) 3. Select Desolo. 4. Select the landing spot closest to the gateway that will appear at the top of your screen (See the attached screenshots) Platform: Steam Version / Build Number: 119 (126.96.36.199) Specifications: OS: Win 10 CPU: Intel Core i7-8750H GPU: Nvidia GTX 1070 RAM: 16GB Drive: SAMSUNG MZVLB256HAHQ SSD SAVE_2$2021.04.16-21.30.46.savegame