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Found 7 results

  1. Здравствуйте разработчики игры можете рассказать примерно когда будет продолжение сюжетной линии(истории) астронавта? Надеюсь увидем новую солнечную систему и хочется увидеть получилось осуществить водную планету в ASTRONEER. Я подумал, может быть, вы можете придумать тексты или видео игры
  2. Summary: 1.0.9 - Steam - Solar System/Time Stuck Description: This issue only impacts one of my save files; the rest still function properly. The planets are no longer moving in their orbits in the solar system; they are all simply stuck in place. As a result, time appears to stand still on each planet. The sun does not move in the sky (if visible), or if on the dark side of a planet, it is permanently night. Planets and stars in the sky appear to be stuck in place. If I walk or drive, the sun, stars, and other visible planets/moons will begin to move slightly, but they never return to fu
  3. New planets are a popular idea for Astroneer, but continuously adding more and more planets can become a pain, as more gateways and cores would need to be added, and all of the core activating would become too time-consuming and redundant. A possible way to fix this is not directly adding planets to the main solar system, but rather, add planets to other solar systems, perhaps with different core activation requirements or completely new system altogether, to keep the player interested. How to get to a new solar system To keep players from speeding ahead from the main storyline, ther
  4. Description: This issue only impacts one of my save files; the rest still function properly. The planets & stars are no longer moving in their orbits in the solar system; they are all simply stuck in place. As a result, time appears to stand still on each planet. The sun does not move in the sky, or if on the dark side of a planet, it is permanently night. Planets and stars in the sky appear to be stuck in place. If I walk or drive, the sun, stars, and other visible planets/moons will begin to move slightly, but they never return to functioning properly and will quickly just freeze in plac
  5. Summary: 1.0.13 - Steam - Frozen/Stuck Planets Description: Planets on save file that I've logged numerous hours on are now stuck in place; not moving along their orbits nor spinning. As a result, there's no longer a day/night cycle when standing on a planet. If I stand on a planet absolutely still and not interact with anything, the planets, stars and sun in the sky will appear to try to start moving again, but very slowly and not smoothly (i.e. stutter/skip along). It's only on this particular save file that I've been working on since 1.0 was released that the issue has occurred. If
  6. When spacecraft are sent to orbit other planets, the main thrust is all at the beginning when leaving the origin planet's orbit. The trajectory is calculated so that the spacecraft will enter orbit of the destination planet. A retro burn using the main thruster, and small course corrections to enter the orbital entry window are made using maneuvering thrusters. There isn't a range restriction after leaving the origin planet's orbit. The factors are speed, distance and time. I think the range restriction should be removed, but for the sake of speeding things up the time to travel from one
  7. I don't know how planets are currently implemented in the game, but I would like to see the ability to generate new solar systems and switch between them in the menu. Each solar system would have their own set of saves, of course. I know that the planets are procedural, but I think it would be quite cool to be able to go to a whole new solar system. You probably wouldn't be able to travel between them in-game, but it's always a possibility.