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Showing results for tags 'social'.
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What better way to invest in your own settlement then to network with other NPCs from the same or other planets. Plus expanding your own settlement to house traveling merchants or companions would be a nice way to encourage people to actually want to go back home. These implementations would also make room for more achievements such as making a city for 10 or more NPCs or establishing 3 or more trade routes with other settlements. I guess the best way to start towards this path would be to add some interesting NPCs with programmable AI such as telling them to look for resources, make thi
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Imagine being able to visit certain planets and these planets would be social hubs where you can randomly run into anyone else who is also playing astroneer, on this planet you can build with anyone, explore with anyone even set up base together. Similar to a MMO. And if you so choose you can invite other players to venture out with you into a party system to visit other planets etc. Same aspect would work for multiple space stations floating in space (maybe being able to build your own space stations that people can visit and dock at) where you would dock your ship get off and walk around and
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- socialsocialhub
- spacestation
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