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Showing results for tags 'shadows'.
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Summary: Shadows look like they are made up of little dots. Description: The quality of shadows is very poor especially on white surfaces, it looks like they are made up of small dots rather than an actual shadow. I have all settings on ultra and the game is set to my monitor's native resolution. Platform: Steam Version / Build Number: 0.10.5.0 Specifications: OS: Windows 10 CPU: Intel 5960x @4.5ghz GPU: Nvidia 1080TI RAM: 32GB DDR4 Drive: 6TB Hybrid Monitor: Dell UP3017 2560x1600 @60Hz
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Hello, I have noticed in this version (but appeared in previous versions), a problem of pixelation (moaré) in all areas of the game where there are shadows. (see attached images at 100%). I think it only happens on Xbox (my model is Xbox One S, not the X), because I've seen videos of the PC version and it does not happen. I hope you can solve it because it is very annoying especially when the camera is very close. Thank you!! regards
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A light, possibly from the surface, appears to be filtering through the soil of Radiated and projecting onto my cave wall. Pesky photons need to leave my cave alone! Background: Radiated is my third planet, and when I saw that tornadoes have a penchant of passing by every thirty seconds, I decided to take my base downstairs, make a small underground bunker, then dig a hole from the bunker into the deeper caves. (The gray hole in the center is the opening to the deeper caves.) Two possibly related issues appear to be worsening with each successive planet: 1) my character catches
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I noticed the other day that when another planet transits the sun and creates a (seemingly) total eclipse, the sunlight and operation of the solar cells is unaffected. Is this working as intended? Because if not, and gets fixed, oh man this game is going to get harder.