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Found 17 results

  1. CMDR Edu

    Save on vehicle seat

    This function is practical for those who forget to save the game but, honestly, I think it's a bad idea. According the game is explored and there is more data to save, it becomes annoying! Especially in multiplayer for the host which is overloaded with save game request whenever a friend uses a vehicle the host is harmed with frequent lags. You need to deactivate this or, via menu option to deactivate this function, as in skyrim you can deactivate save when traveling. I know this will be resolved with the dedicated server but until then it would be interesting to disable save on vehicle seat. I talked to some friends about this and I add that everyone agreed that this is a big problem in multiplayer game. Therefore, I am here representing the opinion and request of many players from my country (Brazil). Sorry for my bad english!
  2. I got my eye on a couple places, that claim to offer dedicated server hosting when it releases. I am going to day one, get a server for me and my friend to play on. might even get two, does the idea of an open server appeal to anyone?
  3. filip wujcik

    serwer testowy

    podczas ubżytkowania serwera testowego czły czas gra się blokuje a podczas jeżdżenia gazikiem wyżuciło mnie z gry
  4. PLEASE add Cross-play between Steam and Xbox/Microsoft Store! Astroneer is such a fun game to play with friends. Unfortunately some of my friends have it on Xbox while I have it on Steam. I don't care if it's through dedicated servers or some other method, but PLEASE add it in the future! I love this game so much and I want to be able to play with my friends!
  5. James998

    Connection Problems

    I am studying in Australia. The game server always crash when I playing with my friends from other country.
  6. How many players will be able to play on a server? Thank You
  7. Jdogrey


    You should add multiplayer servers. Something like in Minecraft.
  8. Satellites Satellites allow you to collect solar power from space, collect data (Research / Bytes), and make a Network. Command Module Allows you to connect with your satellite (Network connection needed) Networks Allows transfer of items and data from one connection to another. Can be wired or wireless. Crafting needs Power, Aluminum, Copper, Lithium, and/or Titanium. Uses 1 unit of power for every 4 wired items moved 1 length. One length is the max distance of tethers. Wireless requires Satellite. Different channels allow different things to be connected 2 or 4 channels / satellite. Mods Allow players to make mods in the game. Pretty self explanatory. Hosting System Era Official Server Hosting. 24/7 multiplayer servers allow for faster Research Acid Rain Must dig underground to survive. Sitting in a seat will still slowly kill the player. Backpack Storage (Small Storage) Takes up 2 Slots and gives 4 Slots of storage. Can be applied on a rover, platform, or backpack. Liquids Water on earth. Must drink water to survive. Water can all be found in ice, looking similar to the oxygen pellets in the ground. Food Find food in plants (where organic is), or make a farm. Must eat to survive. Aliens / NPCs Have Factions / NPCs that are like Players. They carry items, you can give/take (trading), have their own habitats, and you can kill them with weapons (once and if added to the game )
  9. Hey guy Delta here, Just wondering if dedicated servers are in the near future or even in your rear-view mirrors sort of speak. I know not just I but many others would benefit from this not to mention the large amount of expanding it would allow for multiplayer gameplay! Thanks, Your Man Delta
  10. Benana

    online server

    Hello 1. sorry for my english-its not the best After playing Astroneer a few times, i got some ideas for the multiplayer funktion. There are two points that should be improved. At first id like to have an overview of the servers (we are invited to) we can create by ourselves like in minecraft (just for free). Also the servers should be online either the whole time or at least if someone is playing on this server. So the creator doesnt need to be online if someone else wants to gamble. The second point is about the "game statistics" (like our inventorys) of a server. Currently we "die" if we shut the game or leave our friends server, but i would appreciate it, if Astroneer would save our inventorys an lets us spawn at the same point we were while leaving without needing to select an additional astroneer when we enter a server the second, third,... time. I hope u understand what i mean and will put it into practice. Thanks for reading.
  11. Now these ideas can get huge agreement and also huge disagreement. But for multiplayer, considering the current bugs and inconsistencies, what if similar to Minecraft you had dedicated servers either hosted or (since that is quite expensive) client-hosted by private parties? This would allow for most of the game logic to be handled purely by code and the game logistics receiving the data (probably only the changes and active actions) from the dedicated server and then rendering it from each client's computer within their range of view. This would probably allow for easier consistency, less bugs, and quite a lot of other simple fixes. Local multiplayer for split screen via multiple controllers might be something to consider if a computer is powerful enough to do so, and following the same concepts for consistency and simpler rendering allocation this should definitely be doable. Now the idea of the server being a separate entity would be a wonderful option if more than four people could play at a time and once there is a lot more to do in the game, which is greatly anticipated as of now. However, hosting a multiplayer via steam like currently so is already a wonderful idea, and if the bugs could be fixed and consistency be allowed so that all the logistics and code is instead run on the host computer and thus sends the data for rendering to other clients, this will help with the inconsistency bugs for inability to pick up items for clients, difference in research toast notifications, inconsistency for trade platform availability, and the inconsistency involving resources still showing on client screens when already dug up by a different client (or by the host). But regardless, these bugs are to be expected for a game in pre-alpha: the fact that multiplayer is even an option now is pretty amazing. Expect to see much more positive changes in the future which will help the game grow, including the multiplayer experience!
  12. My idea is that there could be servers, and I know this is going to sound stupid but what about there being servers with games like factions, prisons, and mabey even a hunger games type game (if this game were to happen there would need to be many more items some of which would need to be weapons). An example of the games like these are most popularly used in Minecraft.
  13. Whenever i join a friends game or host a friends game i start to lag. so i opened my task manager and saw that steam starts to use as much internet as downloading but nothing is added its the same as before but it uses a lot of internet and i cant play with my friends. iv restarted steam my computer my modem iv even re installed the game but the issue persists. Love the game but its not as fun if i cant play it with my friends who bought it for me.
  14. My friend can't play in our world unless I'm on, is this part of the game or a bug? I know it might be a noob question, but still. Love the game, thanks
  15. You know how in "team fortress 2" and other valve games they have server rooms? example: Name | ip address | players | liberty | 12.5004.322| 3/4 | i think it would be easier to play with people if there was a server browser in Astroneer. The server browser should detail the ip address, Name, and players on the server. To connect with friends easier, they should also have a friend mechanic so maybe you can see which servers your friends are on so you may join them.
  16. As the title said, I made a Discord server for Astroneer! If you have discord, you should join. We've got a few channels for game discussion, voice chats, all that jazz. If you don't know what Discord is, well... That's what it is. Here's the invite: If the Developers see this, I'm letting you know I already have a role for you guys set up on the server. I haven't seen anyone make one yet, so I figured I'd jump on it.
  17. After looking around for a while, I dont think anyone has yet to make a discord server for this game, so i decided to do just that. It can server as a good place to show people your planet, showcase your bases, share ideas and tips and more. Here is the Link: (Note that the server isnt an official server by System Era, but fanmade) For people that are new to Discord: "Discord is a free voice and text chat app designed specifically for gaming. Discord was born out of our own frustrations with the voice and chat tools we all use while playing games. It’s a bit strange that in 2015 most of us are using chat apps that haven’t been updated in years to play games that are updated every week. We deserve better. Discord brings gaming communication out of the stone age. It's free, easy to use, and with you even while you are AFK."