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Found 7 results

  1. I packaged a Rover Seat that I had connected to a Medium Rover, which was tethered to another Medium Rover with a Rover Seat. I placed the packaged seat in my Backpack, and attempted to enter the front rover's seat, causing a crash-to-desktop. This prompts "Saving Game," but the save does not succeed. This does not always create a log when duplicating the bug. I have also tried leaving the packaged seat on the rover, and even leaving the packaged seat on the ground before entering the front rover's seat; this does not change the outcome. The only log files I've gotten from troubleshooting this have been attached to this post. unreal-v0-2019.12.20-00.46.45.dmp 6cb70ec3-0175-412e-ac72-aa50f44c29fb.dmp 6cb70ec3-0175-412e-ac72-aa50f44c29fb.dmp.container
  2. Summary: 1.3.13.0 - Steam - Sitting Down While Not in Seat Description: I picked up a single rover seat and put it in my character's hands. A prompt came up to press F to sit in the seat, and I pressed it. Now, even after taking the seat out of my character's hands, the sitting animation is still there and I cannot use the terrain manipulator. I can still move, jump, sprint, slide, etc, but the character remains in the sitting animation for it all. Another interesting thing that happens is that when I move near base components, my character sinks beneath the ground a bit and bounces before going back to the surface. I was able to revert back to normal by standing away from tethers and suffocating. Upon death, my character was teleported back to where I left the seat, then brought back to the habitat like what is normally supposed to happen when you respawn. The dead body remained in the seat's location, and I was able to recover my inventory. I also tried picking the seat up again to see if it would give me the prompt to sit down again, but it did not. Platform: Steam Version / Build Number: 1.13.3.0 Specifications: OS: Windows 10 Home x64 | v. 10.0.17763 | Build 17763 CPU: Intel i7 6700K 4.0GHz GPU: GTX 1070 8GB RAM: Corsair Vengeance 4x8GB 3000MHz Drive: Kingston SV300S37A240G SSD 240GB
  3. I play on Steam with mouse/keyboard. I am playing coop as a client with someone else hosting. We took a large shuttle to Atrox from Sylva. We had a bunch of items on the shuttle, including a rover seat where I was seated while the other player drove the shuttle. When we landed, I could stand on the ground and I could see through it. I could see stalactites and stalagmites, research objects, plants, and minerals/resources. I could also see stars and planets on the other side of the ground. I restarted the game and everything was normal. When we returned to Sylva, the same bug happened - ground invisible but I could stand on it. We totally exploited this bug to mine some sweet sweet Malachite.
  4. Tractors and rovers should be able to right themselves by turning while staying in the driver seat.. Grand Theft Auto has done this for ages when vehicles inevitably flip upside down. It'd be way better if we didn't have to exit and violently clip through terrain to the core just to try and flip a toppled rover in a tunnel. Thanks!
  5. Ljorius

    3-seat

    The 3-seat version in the game, does not match, the main screens showcase
  6. 1.0 version of game. I was playing multiplayer on steam with a friend (both using keyboard and mouse) and about 50% of the time he would get in a rover seat it would glitch him into space and then the game would crash for him. I was hosting the server and It did not crash for me but it would cause any rover where the seat was attached to glitch and not move. Only fix was to remove and replace the seat.
  7. 10.0.2.0 Steam / Windows 10 Home I7-5960X @4.5GHz 32GB 3000MHz Corsair RAM EVGA GTX 1080 Ti Samsung SM951 500GB M.2 PCIe SSD Steam installed on an windows software RAID 0 volume consisting of 3 Samsung SM951's ------------------------------------------------------------------------------------------------ Forward (W) for the large rover (and probably the medium rover) should be whichever side the seat is on. I reconfigured the rover from a resource gatherer to being a scrap gatherer. The large storage was on the top back with the seat and a medium solar on the top front. I moved the seat to the bottom on the other side and added a large shredder where the seat and medium solar were