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Showing results for tags 'scale'.
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Proposal: the Materials do not change the scale moving with a backpack on the workbench. As well as a tool of the character also does not change size. I think it will make the gameplay realism that suggests itself. If inventory can reduce the materials and a vacuum cleaner, why this technology does not apply in the rest of the equipment? If the scale material is always the same, then such issues will not arise. Suggestion: a game Mode with one life. This game mode will make players more cautious to explore the world and add excitement.