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Found 11 results

  1. Since the auto-save feature when getting in and out of vehicles crashes the game often on console. How about a save button and even a Minecraft 360 style auto-save slider, that you can change in the pause menu (or maybe just the main menu) that auto-saves based on the amount you set (and the auto-save won't activate when in transition periods, like rocket travel and entering vehicles to avoid crashing, losing your progress).
  2. Summary: 1.3.13.0 - Steam - Exposed resources disappear when loading the game Description: When I start mining and it exposes new resources, if I save & quit the game and then reload it, the newly exposed resources disappear. Here is before the save: Here is after reloading the game: Platform: Steam Version / Build Number: 1.3.13 Specifications: OS: Windows 10 Pro x64 | v. 1803 | Build 17134.915 CPU: Intel Core i7-4790K 4 GHz GPU: EVGA GeForce GTX 1070 SC RAM: Crucial Ballistix Tactical 16 GB (2 x 8 GB) DDR3-1866 Memory Drive: SAMSUNG 850 EVO 2.5" 500GB
  3. Summary: 1.3.13.0 - Steam - Saving & loading while using chem lab glitch Description: Whenever I save & quit or save & return to the main menu while the chemistry lab is operating and then load back in to the game, the chemistry lab immediately dings like it's done, but there are two partial stacks of the end product inside. One is attached to the lab and moves with it, and one stays static. With solid stacks, you can run into the static stack to move it, but you can't interact with it otherwise. The chemistry lab can't be used again until you package/unpackage it, which is also the only way to get the partial stack that's attached out of it. I haven't tried every recipe, but it definitely happens consistently with titanium alloy and hydrazine. The only difference with a fluid end product is that you can interact with the partial stacks. After some testing, there are several partial stacks littered around that i can't do anything with. Dynamite has no affect on them. You can't package them. You can't pick them up. The only thing you can really do is push them by running into them. Platform: Steam Version / Build Number: 1.3.13 Specifications: OS: Windows 10 Pro x64 | v. 1803 | Build 17134.915 CPU: Intel Core i7-4790K 4 GHz GPU: EVGA GeForce GTX 1070 SC RAM: Crucial Ballistix Tactical 16 GB (2 x 8 GB) DDR3-1866 Memory Drive: SAMSUNG 850 EVO 2.5" 500GB
  4. So just finally completed the game for the first time with 302 hours of gameplay. Astroneer is a great game all around which is why I stuck it out and forgave many of the abundant glitches. However, as I was nearing the end of my playthrough the occasional game crash became very frequent. Basically, the last two planets I needed to activate were Glacio and Atrox when the constant crashing began and the fun turned into me wanting to bang my head against the wall. Trying to make any sort of progress became painfully slow and gameplay became disjoiunted. It became a very repetitive loop of launch the game, do some exploring to find and activate a node and cross your fingers to about a 30% chance the game would save instead of crash. Usually, it would crash and you would find yourself... somewhere with total lack of direction and loss of progress. By the time I got to Atrox, it was more like a 90% crash rate. Luckily I'm bullheaded and really didn't want to give up after being so close. By the time I completed Atrox it felt more of a relief than a triumph. The stability desperately needs to be fixed! I can totally understand why so many people have played and quit now. Long story short the game has a lot of potential, but the crashing really hurts the gameplay experience. I would love to see the game continue to grow with more solar systems which are actually hinted to in the ending. Perhaps more advanced materials, fuel and crafting to build a space station between solar systems as a jumping-off point to the next. I would get pretty excited about that! I was planning on continuing my gameplay of setting up a massive primary base and secondary bases on each planet, utilizing the fully unlocked teleportation network once I finished the game. Unfortunately, that just isn't practical with the stability of the game at this point. It just isn't worth playing when you only have a 10% chance of the game actually saving. I did discover that if you load up fresh and only play a little bit like 10-15 minutes you can get almost a 50% save success rate but it's not really worth the hassle. The fact that the game attempts to save every time you enter a vehicle likely isn't helping matters as it can be frequent at times. But regardless of the cause, the code for saving the game when entering a vehicle needs to be looked at as that is clearly the cause of the crashing in my case at least. I would recommend removing the game auto-saving when entering a vehicle personally. Add an option to save in the menu! It would also be nice to have a way to back up your saves. But if nothing else, look at the game save code as the problem is in there somewhere.
  5. This game is unplayable for me. I can load my save game but when I reenter my rover it says saved but the timestamp for the save doesn't change and loading the save takes me back. I started a new game and it worked fine until I get established on Atrox. I now have two saves games that load fine but won't save again.
  6. Couldn't find any way to open a support ticket. My game crash on loading a saved game. I have searched and tried various solutions, they have failed or inadequate. That stack overflow error(if that's what it is) makes the game a waste of time for me. Between work, marriage and family life it feels disrespectful towards my hard earned free time. My specs are - OS: Windows 7 64 bit Motherboard: z370 aorus gaming 7 CPU: i7-8700K 3.7GHz RAM: 32GB DDR4 F1200 CL17 RAM Dual-Channels GFX Card: Nvidia Geforce 770 4GB I successfully host arma3 coop servers on this setup. I'd hope you'll help me to change my review into a positive one, I would love to do it! https://steamcommunity.com/id/Tuxu/recommended/361420 I've added my logs in a rar file in the mail I've sent to support@systemera.net from the mail I've logged into this website. Please redeem this game from its mess! Regards, Tuxu.
  7. I am pretty fed up at this point. For the second time this week, hours upon hours of progress have been completely blown away by some sort of cloud syncing issue. Steps: I play the game for hours (which I am no longer going to do until this is fixed) I enter a vehicle, multiple times during play, ensuring that the "saving game" prompt is on screen each time I decide to go to bed at 2 am after playing waaay to long, and making lots of progress I enter a vehicle before I quit, and again ensure the "saving game" prompt is on screen I load the game the next day and am greeted with an older save and all my progress is gone! This is the only Xbox I am using.
  8. Summary: Game crashes after 10 minutes - 2 hours of game play following many hours (10+) without issue. Saving (vehicles/habitat/save and exit) no longer works. Game reloads back to same point regardless of crash or manual loading of save file. Two separate save files with same issues. Description: On my first play through I had 2 planets left to visit to activate all the relics. Part way through activating them on Atrox my game started crashing. Nothing in particular seemed to cause the crash in a reproducible manner since it would happen upon vehicle entry, during normal game play and at random time intervals. This was a minor inconvenience at first because I could just reload my save however after a few hours I noticed that my game would just reload back to the same point. That save file is now unusable because of the crashing and reloading to the same save point. After that i started a second play through. I was on the last planet I needed (Calidor) for relic activation and had 2 surface nodes plus the core left when my game suddenly crashed. Up to that point I had zero issues and the game crashed while driving my rover between nodes. When i loaded my game again I had lost the activation progress on Calidor AND another full planet and moon, so hours of progress. I had been saving consistently using rovers, habitats, shuttles and also by saving and exiting during this entire play through without issue. Following the crash it was as if a random portion of the save file just got erased. I now have the same issue in both save files - all attempts to save fail and the game inevitably crashes after anything from 10 minutes to 2 hours of game play. As it stands I can't progress and this massive loss of time is infuriating. I've also tried uninstalling/reinstalling which had no effect on my ability to save or the game's tendency to crash in either save file. Platform: Windows 10 Store Version / Build Number: 1.0.15.0 Specifications: OS: Windows 10 Home x64 | v. 1809 | Build 17763.437 CPU: Intel 15-7600k 3.80 GHz GPU: NVIDIA GeForce GTX 1050 Ti 4GB RAM: G.Skill Aegis 8GB DDR4 2400Hz Drive: Corsair Force MP500 M.2 120GB
  9. The following has been reported 1000 times before by 1000 other players. And if none of the developers solve the problem, there will always be more and more unhappy astroneers. The game is just unplayable in its current state. Since release with 1.0 a technical catastrophe. With increasing progress, the performance gets worse and worse and saving takes longer. Random crashes are every few minutes. Crashes when saving make it unplayable towards the end. When you reach the end of the story, the animation crashes too. Video of my 2nd Savegame started after Patch 1.0.6. Endgame, Glacio Chambers ready, on the way back from starship landing site to fetch rover. Here I’m stucked at this Savegame (2 of 4 meanwhile). You see the performance and when I enter the rover it crashed to dashboard. (Not recorded by Xbox)
  10. Oooohhhh boy is this a problem! Currently on Vesania(?), unlocking all the Chambers, and since 1.0.8, the game only seems to want to save a handful of times per start up, then it says it is saving but doesn't actually do it (checking the Menu time stamp confirms this). Checked again in 1.0.9, same deal. Annoyingly I lost 3 hours before I noticed the first time. Don't get me wrong, I can keep checking the time stamp to make sure its been successful, but as i'm constantly jumping in and out of Large Rovers and Shuttles whilst traversing the planets to unlock chambers, I will forget. Also it means I can't host our multiplayer game either as (and we've tested this) it also stops saving, and I have to quit, meaning so does everyone else. Good job i'd made all the stuff I need before this behaviour started!
  11. Was playing on a new save game on xbox. Playing the game normally gathering resources and working up my base. Got all the way to unlocking and building a tractor. As soon as i get in the game crashes. So I start over, gathering everything again on the same file. I think I've been doing a bit let me save in the shelter real quick so I dont lose everything again but the game crashes, once again.