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Showing results for tags 'save game'.
Found 9 results
Game crashes and a possible easy fix
Adam Pond posted a topic in Bug Reports, CrashesHello Devs, Let me begin by commending you on a wonderful game. It’s original and very entertaining. I’ve owned Astroneer since it was first available on Xbox. The new additions th I the game are all most welcome and have reignited my passion for playing. I am however experiencing some issues that I hope can be easily resolved. I’ll try to be brief and thorough. 1. Game crashes. I am experiencing game crashes while entering vehicles and I believe am know why. I make extensive use of the drill and paver to navigate practically everywhere. This has led to me leaving quite a trail of leftover resources from in my wake as I go. These resources remain and are building up in amounts and persist indefinitely. I believe that the game making the effort to save each of these individual leftovers every time an enter a vehicle are causing the crashes. The crashes are becoming more and more frequent as my progress through the planets goes on. And the size of my save in terms of memory is very quickly increasing. I am really hoping that I don’t have to abandon this play through when I am so close to finishing. My suggestion is to have the game delete or at least not save any items not either attached to a structural item, your backpack, or their original environmental position. This deletion could occur each time a save is loaded or each time a logout from a save occurs. 2. Vehicle paver functionality. I am noticing that as I pave my vehicle and character gets stuck on the new ground as if there is an obstacle even though there isn’t. I have no suggestion for this but wanted to include it. It’s only an annoyance. 3. Drill Functionality As I am drilling and paving my way along I find a myself getting stuck a lot on resources ejected by the drill which end up under my vehicle and trailers. It helps a lot that I can point the ejector to the side and an think if the resources were ejected with just a bit more force they would clear the side of my vehicle much more often allowing me to maintain a straighter path. 4. Pathing while using the drill and pager. I find it difficult at times to drive my vehicle while tracking the terrain and using the drill and paver simotaniously particularly while I am towing multiple trailers behind me. By that I mean since the elevation for the paver is controlled by the camera the paver elevation is often obscured by the vehicle itself especially while tunneling underground. My suggestion for this would be to link an up and down function to the left and right bumper buttons and to move the on off function of the pager to another unused button like X or AThis way I can maneuver the third person camera without affecting the elevation and allow me to see where I am going. 5. A small request. A compass function for the vehicles would make navigation so much quicker and easier and I would thank you greatly. Just at the top of the screen perhaps. Thank you all so much for your kind attention.
After last update crashes on save
Christopher Smith posted a topic in Bug Reports, CrashesAfter the last update when I try to save the game after after a period of play the save fails and I return to the xbox one x home screen. And have to reload and load up the previous save. I have lost hours and hours of play.
Xbox one crash when saving game
thats pertygood posted a topic in Bug Reports, CrashesIt very unforunate that when I spend my time playing astroneer and making progress in the game I know I have wasted my time because whenever I try to save my game with any vehicle or shuttle or even save menu in the game, it just crashes to the xbox home menu. And all time spent is lost. Wont play this game on xbox till it's fixed, so upsetting.
Put "save game" into the pause menu where it belongs and remove it from getting into a vehicle.
Save on vehicle seat
CMDR Edu posted a topic in Suggestions and IdeasThis function is practical for those who forget to save the game but, honestly, I think it's a bad idea. According the game is explored and there is more data to save, it becomes annoying! Especially in multiplayer for the host which is overloaded with save game request whenever a friend uses a vehicle the host is harmed with frequent lags. You need to deactivate this or, via menu option to deactivate this function, as in skyrim you can deactivate save when traveling. I know this will be resolved with the dedicated server but until then it would be interesting to disable save on vehicle seat. I talked to some friends about this and I add that everyone agreed that this is a big problem in multiplayer game. Therefore, I am here representing the opinion and request of many players from my country (Brazil). Sorry for my bad english!
The pictures are date and time stamped in sequence found a vein of lithium on Vesania, mined a bit of it out, but left some untouched. Also left behind 1 to verify the spot, and to see if everything disappears. Went top side which is really just one layer up, saved and exited out of the game. When I came back to that spot, the 4th image is what I saw. Everything I left behind was gone, except for the one unit that was dropped. Included save file, didn't know if it would help. SAVE_2$2019.04.18-23.22.56.savegame
Summary: 0.10.5 - Steam - Game didn't save, reverted to hours old save Description: Upon loading a save on the Arid planet, I played for a time, and then saved the game by entering the Shuttle Seat on the Large Shuttle that I landed on the planet with. The game showed the '✔ Gave Saving' message. I closed the game by clicking 'save and exit to desktop'. Later, I loaded the saved game, and it loaded a previously saved game - as if the game silently errored out while trying to save the new state to disk. I've attached: The analytics log file that covers the time range The save game file (bonus quest for the rest of you - travel back to Terran and find out what I did there) Screenshots from game recordings The save game archive password is: 2NBZXGBBQ5ARCMYL6ZF35S627HB9QA6Z7MY Platform: Steam Version / Build Number: 0.10.5 Specifications: OS: Windows 10 Pro x64 1809 CPU: Ryzen 2600X GPU: GTX 1080 RAM: 16gb DDR4 at 3200 Disk: Samsung 850 Pro 1tb AUTOSAVE_0_2018.12.08-184.108.40.206z ga_log.txt
ICannot Save New Progress
Michelle Clem posted a topic in Bug Reports, CrashesFirst, I play Astroneer on my XBox One. As of last week, it had been about 6 weeks since I had played Astroneer. Then I saw that there was a new crafting update, and I LOVE the new changes!! So much more to work with, so much to discover. I love how you’re pushing us to go explore the other planets if we want to progress. Well, I did that. And when I finally got back to Terran, I saved my game cuz it was like 3am. Then, the next day, I loaded my game and played for a couple hours. It saved that afternoon, but I’ve played at least 8 hours of Astroneer and it will NOT save past that afternoon - “Oct 16, 2018 @ 4:43:54 PM”. I’ve tried numerous times, but each time I save it and come back, the ONLY option I have is to load that saved game from 10/16/18 @ 4:43:54. Not sure what to do. Any ideas?? Thanks, Michelle
0.9.2.0. Xbox Unable to save game
Perfelonious posted a topic in Bug Reports, CrashesUnable to save game. Example: Start new game at 1:30 pm. Save (enter habitat, then save game and exit to main menu) at 2:05 pm. Resume from saved game at 2:10 pm. Save again (enter habitat , then save game and exit to main menu) at 3:15 pm. Saved game STILL only the saved game from 2:05 pm - NOT 3:15 pm. Genrally, game will properly save 4-5 times, then stop saving new games. This is frustrating obviously because you lose hours of progress. I won’t be playing Astroneer again until this bug is fixed - which stinks as this is a really interesting and clever game.