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  1. Hello everybode & astroneer developers, first I ask for your understandig if my english is not that polished – it is not my mother tongue. But I hope you will understand what I mean. And possibly you could help me. My brothers and I are working on racetracks in astroneer. The racetrack you can see in the video is mine. I worked on it round about 400+ hours. The racetrack is as good as finished and I plan to share the map with the whole astroneer community when the racetrack is ready. But with the last patch (1.15.51) and „changed 3rd person view“ (couldn’t realy catch what it is) some issues came up which lower the driving experience and „flow“ of the racetrack. But I would like to see the track sahred in best conditions for everyone. That is the reason why I write here in the hope we could find a solution for one or another „problem“. What I noticed … 1. First: „CHANGED 3RD PERSON VIEW“ It seems to be that the 3rd person view has been changed (if you sit in vehicles). I would say it happend round about two weeks bevor the last patch (1.15.51). I couldn’t say it exactly because I didn’t played very often astroneer at that time. I also couldn’t find any patchnotes or remember that the was an update donwloaded by steam. I uninstalled and reinstalled astroneer but nothing changed. My brothers have the same effect. That’s why I think it should be an update. The 3rd person view seems to be now a little bit more „distanced“ & „disconnected“. Moving more forwards or backwards depending on the speed. To bad that I have just a very short video from this time (08:15 – 08:30 in the video). But the difference should be visible wenn I drive the steep curve. The effect of this change ist hat the vehicle feels now a little bit „unstable“ & „uncontrollable“ & not as fast as before (due to the further away view). Bevor the change driving with the vehicles had a little bit more thrill. Felt more connected with the asphalt. : 2. Patch 1.15.51 Since this patch driving the racetrack was a pain in the ass. The „flow“ was almost complete broken. Not a very good day for me after all the work. :*) In steep curves the vehicle seems to slow down as your were braking. You got easier stucked. And if you got stucked it was more difficult to „release“ the vehicle. The surface felt more „icy“ & the vehicle more „disconnected“. It was mutch harder to drive curves without screw in. But… since Sunday (04.10.) it seems to be the was a new change. The driving experience feels now agains more like during Patch 1.13.121 – 1.14.73. Again I don’t noticed an update at steem (?). My request is now. If it would be possibly to get the driving experience & 3rd person view from Patch 1.13.121 – 1.14.73 back (and maintained)? It would be realy great if you could help me out with this. Or if this is not possibly for you. Would be the possibility to make older versions of astroneer be playable at steem? Or give us the possibility to switch between the old view and the new one? I hope the is a way. Thank you! With best regards, Dominik Amann PS: The video only should show you how big the racetrack is and how mutch work I already put in it. It would be realy sad if it was for nothing. Hello everybode & astroneer developers, first I ask for your understandig if my english is not that polished – it is not my mother tongue. But I hope you will understand what I mean. And possibly you could help me. My brothers and I are working on racetracks in astroneer. The racetrack you can see in the video is mine. I worked on it round about 400+ hours. The racetrack is as good as finished and I plan to share the map with the whole astroneer community when the racetrack is ready. But with the last patch (1.15.51) and „changed 3rd person view“ (couldn’t realy catch what it is) some issues came up which lower the driving experience and „flow“ of the racetrack. But I would like to see the track sahred in best conditions for everyone. That is the reason why I write here in the hope we could find a solution for one or another „problem“. What I noticed … 1. First: „CHANGED 3RD PERSON VIEW“ It seems to be that the 3rd person view has been changed (if you sit in vehicles). I would say it happend round about two weeks bevor the last patch (1.15.51). I couldn’t say it exactly because I didn’t played very often astroneer at that time. I also couldn’t find any patchnotes or remember that the was an update donwloaded by steam. I uninstalled and reinstalled astroneer but nothing changed. My brothers have the same effect. That’s why I think it should be an update. The 3rd person view seems to be now a little bit more „distanced“ & „disconnected“. Moving more forwards or backwards depending on the speed. To bad that I have just a very short video from this time (08:15 – 08:30 in the video). But the difference should be visible wenn I drive the steep curve. The effect of this change ist hat the vehicle feels now a little bit „unstable“ & „uncontrollable“ & not as fast as before (due to the further away view). Bevor the change driving with the vehicles had a little bit more thrill. Felt more connected with the asphalt. : 2. Patch 1.15.51 Since this patch driving the racetrack was a pain in the ass. The „flow“ was almost complete broken. Not a very good day for me after all the work. :*) In steep curves the vehicle seems to slow down as your were braking. You got easier stucked. And if you got stucked it was more difficult to „release“ the vehicle. The surface felt more „icy“ & the vehicle more „disconnected“. It was mutch harder to drive curves without screw in. But… since Sunday (04.10.) it seems to be the was a new change. The driving experience feels now agains more like during Patch 1.13.121 – 1.14.73. Again I don’t noticed an update at steem (?). My request is now. If it would be possibly to get the driving experience & 3rd person view from Patch 1.13.121 – 1.14.73 back (and maintained)? It would be realy great if you could help me out with this. Or if this is not possibly for you. Would be the possibility to make older versions of astroneer be playable at steem? Or give us the possibility to switch between the old view and the new one? I hope the is a way. Thank you! With best regards, Dominik Amann PS: The video only should show you how big the racetrack is and how mutch work I already put in it. It would be realy sad if it was for nothing. https://www.youtube.com/watch?v=ItrQolysrV8
  2. By Groups / Clans / Factions I mean things like if you were in a game with a group of people you could for example do a 2V2 race to another planet type of thing and so what I am thinking is maybe the ability to have seperate groups which only see your own beacons and ones from people in your group but other lone people or other groups cant see them or the icon that pops up to signify other characters (Unless in the same group). I think this could also be good if things like the base you build (For example the research station) is locked to other players in other groups and they get a seperate pod to build their own base on and instead of having PVP with things like guns and weapons you can have like a race to leave the planet which I think would make the game incredibley fun to play with friends if you want a break from co-op... I get that the game is supposed to be very passive about fighting and stuff which is why I don't suggest that the groups battle I just think it would be a neat idea to do for a diverse gameplay instead of it just being always a team and then even if you and your friends have been to all of the planets and exploration is no longer a big goal (unless of course more randomly generated exploration becomes a reality) then this means that you wont get bored of playing ASTRONEER with your friends... Not that I could ever get bored of it...
  3. Astroneer Race Welcome to the Astroneer Race! As I was watching the SES Live Podcast I got an idea, These guys need a race track thats big and fun! They mentioned my previous creation the Astro Maze so why not give them something they will enjoy because throughout there live stream it seemed they sure do love there Rovers! This creation I believe is the best one I've created yet, you might ask why? The maze map is bigger with way more things going on! BUT! This map is optimized way way way way WAY better you will for sure get a smooth 60fps, how you might ask well at the end of the creation I did my best to get rid of ALL tethers, with each tether gone the frames went from 30 back to 60. Now you might say DO IT FOR THE MAZE! Well I cant in the maze you cant drive through it so you will starve of oxygen and die sadly. Anyways I hope you all enjoy this racing map! ... Now I have to take a break for awhile with the Holidays and all So I'll see you guys sometime Jan! Don't Worry I have two more videos coming out while I'm gone 1 is the spoiler to the maze, the other one is a surprise. ALSO The Maze Competition Will Still Be Held I will post the time and date of when it happens in the Topic for the Maze and Within This Topic as well! Don't Forget about my very first post give that one some love too Here Are Pics of the Race I have included the save file for the race within this Topic AUTOSAVE_0_2016.12.22-23.15.45.sav