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Found 7 results

  1. I had an idea quite a long time ago that you can have low quality, medium quality, and high quality printers. Lower quality printers are more likely to experience failures when printing. These "failures" cause the objects to come out as shreddable Debris. Low quality printers "fail" 30% of the time. Medium quality printers "fail" 15% of the time. High quality printers "fail" 0%, maybe 2%, of the time. Obviously, different quality printers have different recipes.
  2. I had an idea quite a long time ago that you can have low quality, medium quality, and high quality printers. Lower quality printers are more likely to experience failures when printing. These "failures" cause the objects to come out as shreddable Debris. Low quality printers "fail" 30% of the time. Medium quality printers "fail" 15% of the time. High quality printers "fail" 0%, maybe 2%, of the time. Obviously, different quality printers have different recipes.
  3. I have been using the Cross play with an xbox one and my Windows laptop. I have found that reducing the quality on my laptop helps the game run smoother (due to laptop limitations). The xbox one version also has a great deal of gameplay lag even when running the game from a connected SSD. Is there any way that options within the settings on the xbox one version of the game could be introduced to ruduce gameplay quality and help lose some of the lag?
  4. Hello everyone, i have a couple of question: 1)Why can't we set render distance? I have the feel that's shorter than before, if i've the graphic-power, why can't i increase it? I think it's a nice graphic option 2)Why Q open the backpack AND the Catalog? I'd like to open/Close the backpack with Q not to open the catalog everytime
  5. I just bought the game today, and thanks to my non-high-speed desktop, it runs at about 10-20 fps on your lowest graphical settings... and while looking at them, I just have to ask: is there a reason you can't toggle things like the stars, planets, moons, and clouds in the sky? Sure, they look pretty, but they're taking up a LOT of computing power to show. And that's not even mentioning the difficulty moving the camera at that low fps, sometimes even switching between forward and reverse y-axis rotation, and even making it spin 360+ with only 1 right click
  6. A few minutes after I played the game I decided to see if I could make the settings lower for faster fps and less blur, only to find out that there were none. if you could change these basic settings of gameplay more people would be happy. make it so you can turn on and off shadows, motion blur, and stars. sharpen or lessen the graphics. create more automatic settings like high, medium, low, really low.
  7. Clearly visible on the tree. Will this quality remains the same, or maybe you planing any improvements?