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About Me

Found 6 results

  1. It would be extremely handy to have a part ingame that can act as an angle bracket for small and medium parts, this part ideally would provide power and oxygen just like other parts, and have an in and an out connection 90 degrees apart from each other. This would be especially handy for automation items, rover attachments and lights
  2. I was giving a break to the game and now I started re playing it I just saw there is some info at the research pad and I was like cool cos I ussually go to wiki if I want information and I tought I dont need to go to wiki for any basic thing I guess than I saw the platform info at the pad and I was like why al of them are same? I think System Era should add a simple info at the platforms more than it can provide oxygen this info can be stored in to the oxygenator. What was in my head is Lets say u are wanna research platform "Extra Large Platform C" the description should say "it contains
  3. With the addition of augments I suggest adding a more elegant and faster way to swap between items and equipment, that way you won't have to stand around for a minute collecting augments and building supplies when you want to start terafforming after splelunking or exploring etc. Think of it as a painter, setting down his pallet of dulls and picking up his pallet of accents. Here's my train of thought: storage modules have eight blocks, backpacks have eight blocks (+ the two additional top slots). Make it so you can swap out those eight blocks with a separate eight blocks while keeping t
  4. Posted on reddit, but I`ll post here. One thing that can sometimes bog the game experience down is transferring items from place to place. It would be great if we could hold Alt, click a storage item (a), then click another storage item (b) to transfer all items from A to B. Ideally, once you ALT+Click the first storage, a line of some sort would follow your mouse around, starting at that storage, to show you you're trying to transfer. To go along with that, if you Alt + click an item on a storage, then click a different storage, all of that type of item from the first storage will transfe
  5. Idea for a "Personnel Teleporter" in Astroneer. The Personnel Teleporter is a deployable module simular to a Habitat. Allows instant-ish travel between planets providing the player provides enough energy to transport the player Crafting: Using Astronium and iron that are currently useless "aside from research" copper and titanium. Made in an advanced crafting module/printer using 2 astronium 1 titanium and 1 lithium the player can make a sort of teleporter core that is required to make the teleporter. using 4 iron the teleporter frame can be made. using 1 cop
  6. I feel like there is currently a problem with the implementation of the crane in the game - it is *not* a driver seat and there fore can not be used to drive the vehicle around... But once you're inside it, the vehicle physics behaves as if you are in a driver seat of that vehicle, e.g. the wheels begin spinning freely and sliding more, unlocking. Therefore, I propose that crane is either changed to be a driver seat, allowing players to drive the vehicle from it and alter their position; Or that it is changed to not be treated as a driver seat at all, keeping the vehicle wheels locked as