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Found 12 results

  1. I think you should be able to order gases on the trade platform, but a different kind of trade platform that requires a lot of bytes to unlock in order to build. I'm talking like 15k bytes. I'm saying this because if it was too cheap to unlock or if you spawn in with it unlocked, then it would defeat the purpose of going to the other planets in order to get gases/materials. Hows it sound?
  2. Version: 1.13.126.0 Platform: Steam Problem: Research chamber works without power, because it isnt on a platform Description: I took the research chamber off the designated platform to conserver power for other machines, but the chamber continued to process the item. Moving the chamber did not affect it. Even after having finished the item and another item being placed inside it, the chamber continued to work. Only fixed itself after reloading the save. Astroneer Bug.mp4
  3. Hello, I recently set up a platform to more easily extract soil from my medium canister that filled up while driving my rover. There were small canisters being emptied into on a medium storage on one side of the Large Platform B, and the medium canister on the other (see picture). I noticed accidentally that moving the medium storage also moved the small canister that was attached to the medium canister (see it floating just above the soil extractor). It must somehow still be "attached" to the medium storage even though it was pulled to the medium canister. It might be worth mentioning that I didn't place the small canister there myself, rather it moved as the medium canister emptied. Thank you. GPU: GeForce GTX 950 SSC Gaming, ACX 2.0 2GB PCI-E CPU: Intel Core i5-6400 Processor Motherboard: MSI B250M PRO-VDH Platform: Windows 10 (via Steam) Interface: XBOX-One controller
  4. So with not many objectives in the endgame except personal goals and/or working on the gateways, I thought of a new goal that would garner many players' attention. This goal is the construction of an ultimate space craft that can fly in atmosphere and travel to other planets. These space craft can have enormous storage space, be fueled by astronium or large amounts of hydrazine, and consume large amounts of resources and research to construct from start to finish. For the design of such impressive craft we could have the design (choice) of the US space shuttle orbiters or the russian buran because with their design a cargo bay is already in place with a cockpit. I'd like to know what other players or even the devs think of this sort of endgame concept. PS: This is a hint to you @SES_Adam
  5. I think Astroneer should have an RGB Lamp With normal Cables And a controller which controls the lightning of many RGB Lights/Floodlights. that you can pick any color you want an apply it to many lights . Make it that you can control the lights separate in the controller or the Light itself too. sorry for my small vocabulary.
  6. nothing to see here... just another automation idea Automation... the most original topic ever to be used on this forum...NOT I have an idea for yet another automated system that is to be used for the simple task of moving things around the base. (This is new...) I believe it would be a start to much better automation system in the game: Conveyors!! They are platforms that have, instead of feet, a sort of monorail system that brings them across a tethered network of rails placed like Extenders. The "Monorail Conveyor Shaft" as I call it is made separately from the "Monorail Conveyor Platform" and the Monorail Conveyor Platform is placed on to the Monorail Conveyor Shaft. Only one platform can be placed on a shaft. The Monorail Conveyor Shaft plugs in to one platform at one end another platform at the other making a nice little line... They move across this line to carry anything from one platform to another. For an example of how they are used, imagine 3 Medium Platform A; 1 has a source of power, 1 has a Medium Printer, and 1 has 2 Resin. The first and second are connected by cable and the second and third are connected by conveyor; there is a Medium Monorail Conveyor Platform on the conveyor. You start the Medium Printer printing a Medium Platform B. The Medium Monorail Conveyor Platform moves toward the third platform and the 2 Resin are placed onto the conveyor platform. The conveyor platform moves along the conveyor to touch the second platform transferring the Resin to the printer and starting the printing process. A new auto-use feature would be added to modules allowing repeated processes. Monorail Conveyor Shaft Bundle: Printed in Backpack Printer Size: Tier 1 Recipe: 1 Steel Research Cost: 2000 Bytes Contains 5 Monorail Conveyor Shaft Medium Monorail Conveyor Platform: Printed in Small Printer Slots: 1 Tier 2 Recipe: 1 Steel Research Cost: 2000 Bytes Large Monorail Conveyor Platform: Printed in Medium Printer Slots: 1 Tier 3 Recipe: 1 Steel, 1 Resin Research Cost: 3000 Bytes Extra Large Monorail Conveyor Platform: Printed in Large Printer Slots: 1 Tier 4 Recipe: 1 Titanium Alloy, 1 Steel, 2 Iron Research Cost: 4000 Bytes Please let me know what you think.
  7. Summary: 1.1.2.0 - Steam - Can't print Medium Platform B when Small Printer is on a platform Description: The last update changed the orientation that platforms are printed at (Longways away from the printer). The offset the Medium Platform B uses to set itself away from the edge of a platform is not large enough and you can NOT print a Medium Platform B when the small printer is on a platform itself (for most orientations)... the silhouette shows a collision. Workaround: The small printer must be placed on the ground in order to not have a collision. Platform: Steam (and likely XBox One & Windows 10 Store) Version / Build Number: 1.1.2.0 Specifications: OS: Windows 10 Pro x64 | v. 1803 | Build 17134.765 CPU: AMD Ryzen 7 1700X 3.90 GHz GPU: ASUS GeForce GTX 1070 O8GB RAM: Team T-Force DARK 16GB (2 x 8GB) DDR4 3000 (PC4 24000) Drive: Samsung 960 EVO 500GB NVMe - M.2
  8. I find it strange that all single slot power generating items generate small platforms underneath themselves upon being placed on the ground. This removes the idea of making a platform on which to place these items. Perhaps, one might want to display their modules without this platform underneath. I have an idea that would help this. Small Platform A (used in place of free platforms, look exactly the same) Research Cost: Already Researched Crafted in Backpack Printer Recipe: 1 Carbon Please let me know what you think.
  9. High level Storage Hub with tier-3 slots witch will automatically collect(maybe even group same items together) and distribute sources to other connected platform devices.
  10. Summary: 1.0.4.0 - Steam - Alignment Mod Alters Starting Platform Description: If you click on the starting platform in wall mode of the alignment mod, it makes a lump in the black rock your hab spawns on that is not normally mineable. You are unable to fix it afterwards. Also I was using it to flatten the surrounding area and it made a stair step pattern in the black rock as well which I am now unable to repair. form: Steam Version / Build Number: 10.0.4.0 Specifications: OS: Windows 7 x64 CPU: Intel i7 3770K 3.5GHz GPU: Nvidea GeForce GTX 1060 6GB on board ram RAM: 8GB DDR3 Drive: Samsung 850 250GB
  11. Instead of being able to take modules (ex. the research station) off of platforms to move them, I think it should require you to pack them back up first then unpack. It means yes you spend the extra time and resource, but it stops you from accidentally grabbing them off the platform, and offers a little bit of consequence. If you don't try to plan base building ahead then you have to spend the time and resources to remodel.
  12. I suggest modules get locked to platforms while the power cables are connected, just like the platforms get anchored and unmovable while connected. If you want to remove a module, such as a research chamber from a large platform, simply unplug platform, move what you wish, and reconnect again. Why? avoid accidentally picking up module while trying to insert resources etc. Feels more solid I like the movable modules but the current system can cause unwanted item juggling. Havent personally access to 1.0 yet but got this from watching streams and videos.