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  1. A node modification for the terrain tool you could draw lines with on the ground with (imagine it like the tethers), and flattening it to a specified width and height between the nodes essentially creating smooth walkways and roads. Similar to how ramp tools work in game terrain editing, only that it isn't just drawn from point A to point B, rather from point A to point B, to point C and etc.. Angles could be softened/curved if the player chooses so. I'd illustrate what I mean but I am very bad at drawing, would only end up confusing more. Thank you for understanding my poor phrasing.