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Showing results for tags 'orientation'.
I have an Idea for a better Orientation in ASTRONEER. You can craft and launch a Sattelite in space and with the Signal of this Sattelite you are able to see where you Position on this Planet is. You can craft a Map to see this, like a GPS System.
As of now, the compass is difficult to use, making navigation difficult and leading to players, myself included, getting lost. The simplest way I see to resolve this situation is to add an option in the menu to toggle the compass on continuously, so that the player can be constantly aware of their bearing. It would also be helpful to make the compass visible while driving, such as by making it appear below the rovers as it does below the player. This seems to me as a relatively simple option to help players keep their bearings while exploring.
I did a little searching and didn't come up with much, but please forgive me if there is a thread for this. I use theters to mark my way through caves and had an idea; What about making the head and the connection cable(idk what it's called :3) dyeable, like with bacons? This could help alot if your lost in a huge cave and want to know the way out. How it would work: you can dye them like you do with bacons; if you connect theters with a coloured one and it has only one theter to connect to, it will copy the color. By changing the color of one theter, all connected one with the same color will change too, until they meet one with different color. Lazy picture:
To a better orientating, especially in big, multiple connectet caves, it would be fine when we can place signs, where we can write a text of our choice. This could be produced in our backback with compound, resin or another simple material. I think there can be on of two options: one sign for one material, or like with theters, a small number or them. It would be great when we can place this on ground and / or on walls, write a text inside, and more better, if we can choice which design it have (simply square or with an arrow to rigth, left, top or down) and much more better, which color, to make a difference between sections or something else, like on airports or hospitals. The text must not be readable in the normal walking mode, but when you hover your mouse over it.