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Showing results for tags 'organics'.
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are you still there? posted a topic in Suggestions and IdeasAs of now the seeds which drop from the Stabby-shroom are pretty useless, but since the thing are tagged as Organics we should be able to use it as fuel for the Small Generator as well. https://astroneer.gamepedia.com/Organic
First of all I would love to thank developers for amazing work and for developing this non-combat game, it's nice to see something what is not only about killing and destruction. I was wondering if I am the only one who thinks that land rover should have more attachments for various tasks, like terraforming (flattening) the surface, or applying some kind of concrete to make base area flat, maybe changing it's color as well. It would make much better overall feeling in our bases... My second idea is way how we could obtain some rare research thingies. They would be in asteroids, occasionally flying in sky (maybe in same level as clouds). We would have to research some kind of laser gun to shoot these asteroids down to research what's in them. Last idea is about automatic harvesters of organics. We could place it in areas where are plants (grass). It would have some kind of beam which would collect plants in certain radius around the center, but it would also restore the plants as well over time. Farming king of thing. From time to time we could collect whatever it harvested. In late-game, it could be planted even in areas where are no plants, it would seed them and started harvesting after certain period of time.
I think that organics need to have more use to it. The only thing I can tell so far is that they are used to power the small generators on our backpacks. It would be a cool concept to be able to build a greenhouse of some kind by first creating glass and structural beams by using compound, and then being able to "farm" organics and use them towards something. I'm basically playing through the entire game without ever having to use organics once.
I was wondering if there was a way to make generators not use the resources attached to them, when they are are not powering a battery/building/vehicle? I attach organics to a generator and even if no energy is being used it still destroys all of the organics on it.