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Showing results for tags 'nuclear'.
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A new idea I had because of the large automation update, players may be struggling for power. So to compensate, a new generator run by a new fuel, helium-3, based on the real nuclear fusion concept. This new generator would be able to handle an enormous base with no trouble and the main trade-off would be the super advanced materials needed to construct the reactor and the method of acquiring the helium-3 wouldn’t be easy to allow other generators to continue as currently designed. (The idea comes from another space game that talks about this concept)
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(This is inspired by SES’s statement ( may have been in a article) of having stuff based on achievements) So nuclear power. It’s been talked about a bit. Really it would be a large generator. See you could have an achievement that unlocks the LARGE GENERATOR. This allows you to have another way to power your systems. It would be a achievement that you would have to unlock every save. This keeps it from being overpowered. It would power your base using any resource, just ten of them. Depending on the quality( rarity) you get more time. It would power your base for 15 mins to 1hour. It woul