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Showing results for tags 'not bugs'.
Just like in space, and your life, things don't go as planned. And although it's true that there are a lot of bugs to work out with the programming, a lot of things people are reporting aren't bugs jittery terrain shaping tool storm prone areas rocks and other impediments for walking and vehicles missing trade platform ship etc. Kudos to the game designers for making a game with unpredictability as a feature. Please add more!