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About Me

Found 8 results

  1. what if you had to build a space station to build a new spaceship to go to another galaxy where you find more and more blueprints to improve your ship. For a long journey to a destination unknown.
  2. Since astroneer added cameras recently, I was think of ways to get good aerial shots and views. This is my solution. Camera Drone! Can be controlled up to a certain distance away from the player. Can be accessed from a field shelter or a habitat. Has 4 tier-1 slots, in which you can put mods or resources in. (Be sure to also put a small battery on it) You can take photos with it from the air, or maybe even make videos with it! The drone would also be able to drill surface resources and dig up hazards. It would also be able to research consumable pods. It could also be used for scouting ahead the best path, and maybe even place down items like tethers or beacons!
  3. Hello there, I just bought this game and played through the tutorial. Any advice for a new Astroneer starting out? Thank you
  4. --------BEGIN TRANSMISSION // Fellow Astroneers, I have been exploring this vast ocean of stars with friends for just over a year now, and like many of you, I have grown to love this game and it's beautiful depiction of it's solar system. Being heavily inspired by the feeling of pioneering, the intensity of a storm, the adrenaline of exploring strange worlds where no one has been before, I sought out to compose an album of 10 musical tracks that represent what Astroneer means to me. I realised as I composed, exploring the Universe was never a happy feeling, rather it was loneliness mixed with a sense of grandiosity. There was something comforting about seeing an impressive world with its' mountains and flora, even though I was the only creature to exist is such a vast system of planets, but the sense of being alone never halted. I tried to capture this emotion in my album titled, 'An Ocean of Stars'. My album consists of 10 tracks as listed below in the tracklist as well as a Prologue that features a sentiment to set the mood. I figured it was necessary to utilise electronic sounds that had a melancholy tone, as well as an orchestra which symbolised the imperfect and organic nature of humanity amongst the synthetic. I knew that the start of the album had to be hopeful, that the astronaut leaving Earth had to carry the aspirations of the entire Human species, and that as the album went on, the astronauts hope had to fade into a realisation that he would sacrifice himself for scientific advancement, leaving behind a legacy that would shape the future of our species. Incorporating all these elements into this album was a challenge to me, but it was something I thoroughly enjoyed and I am proud of. With the finished album available now on Spotify (and iTunes/SoundCloud), I feel there is more use to it, and after testing it out as a backing track for the game, I realise that it actually suits the game very well as an ambient soundtrack. I would like to offer my album to Astroneer for free, if you (the community and devs) enjoy it. If you have any feedback, I also welcome that. Why for free? Because, like that astronaut, I am willing to provide my music generously in the hope that it improves players experiences in the game even further with some new and different music. If you would like me to compose more music other than what I have already released just for Astroneer, I would also be honoured to do that! Feel free to contact me at my email if you would like tailor-made music for the game. MAIN TRACK: FULL ALBUM: Tracklist: 1. Prologue - Voice Explanation 2. NASA - Epic 3. Launch (The Blue Danube) - Trailer style Epic Remix 4. The Overview Effect - Calm Ambient 5. An Ocean of Stars - MAIN TRACK AMBIENT 6. Planetary Landing - Calm Ambient 7. Searching for Answers - Upbeat Ambient 8. Solar Storm - Epic/Intense 9. No Way Back - Main Ambient 10. Event Horizon - Epic 11. A Flicker of Hope - Calm Ambient Let me know what you think of the album, it works great even playing it in the background with Spotify. I hope you enjoy the experience as much as I do. Thanks for all the work on the game, Astronaut Sidapede. // END TRANSMISSION--------
  5. I really wish their is a way to deconstruct base structures, because they take up so much room and sometimes aren't always fully used. When a player would deconstruct a structure the player should receive 50% back of what he put used to build that structure with. I hope you guys will add this feature to the game!!
  6. Make city boards or segways to move faster in the game it has only one storage (for the small solar) if you interested in please contact me anytime in e-mail (mazsi0505@gmail.com)
  7. Minimum resolution allowed is still very high, not all people have a pc that runs the Minimum of this game, minimum resolution was to be 800x480 Pixels. So that it is accessible with more devices, for example I wanted to play a lot, but I can't because my notebook can't run this game with more than 25 FPS, this will make the game can be sold and searched in the future, within the gamer community. Currently the minimum resolution is 1280x720, Very high FOR MY VETERAN WAR NOTEBOOK!!!
  8. Since there is the biggest rover and rover, why do not you add a glider machine that can fly? It is an amazing idea, as it may be possible to explore the planet (not very wide) with this machine, so you can also see resources as far as the eye can see! Obviously this "glider" will be done with resources a little rare! 2 of resin, 1 of titanium and 1 of coal, so it will last a little longer!