Search the Community
Showing results for tags 'new interactions'.
The search index is currently processing. Current results may not be complete.
Astronium is kind of useless in the current build of the game. It can be researched, sure, but it provides 1k over 25 minutes. Large Organic samples found on pretty much any planet that isn't Sylva or Desolo beat that. The only value it has is to occupy research pods on planets you don't frequent, which with the coming automation update potentially brings an opportunity to set up a research station and a silo to have dozens or hundreds of Astronium queued up to just constantly provide a trickle of bytes. I have a different idea. There's really only one economy that matters in Astroneer, and that's power. Your power economy dictates how much you can do at one time in your base, how long you can run without outside input, and how quickly you can activate the Gates. Most people see the RTG as the do-all-end-all of the power economy, once you start producing those everything else except maybe small batteries for personal use or large solar arrays because you probably built these before you had an RTG gets put on the shredder to make space for more RTGs. But what if there was an alternate option? RTGs offer unlimited power for free, which is great, but only output 4 power per second. They are a grind to build as a solo player, literally if you're purchasing the material resources using scrap. While I agree they are fine for vehicles, your base deserves something bigger and better. All of this discussion leads to my idea. A "Large Generator" fueled by Astronium. The Reactor. Following the math of the Small Generator at 1 power, and the Medium Generator at 3 power, the Large Generator or Reactor could generate 9 power per second (maybe more), consuming a unit of Astronium. This massive power output could be used to rapidly charge a rack of batteries, or possibly even a 'large battery' to compliment it's smaller cousins. Personally I envision a Reactor mounted on a Large T Platform with a Large Storage Silo behind it, with a couple of Medium Storage Silos outfitted for Astronium storage, and then the remaining 10 slots filled with Medium Batteries. Especially given the coming Automation Update, I feel that this would be a natural addition to the game as it could add diversity to the late-game power economy.