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Found 2 results

  1. Really annoying that the mouse is able to "scroll" off the screen while in full screen mode if you have multiple monitors. This makes rotating the camera view very tedious. There should be an option to capture the mouse or continue to rotate the screen if the mouse is moved beyond the application window edge. Thank you.
  2. Took a bit to figure out repro, but once the left edge of the game window moves past the right edge of the monitor (and onto a second monitor) the in-game mouse tracking (like rotating the screen) and clicking (like clicking on the menu items) stops occurring. If I move it back onto the original monitor then as soon as the right side of the game window moves back onto the original monitor then the mouse will work again in the game. I have 4 monitors, assorted resolutions, doesn't matter where they move to, once the leave the monitor that the game launched in the mouse will stop being detected by the game until the window is moved back. Great fun so far for the short time I have been playing it; so far its made for a nice screen saver too while I am working.