Search the Community

Showing results for tags 'monitor'.

The search index is currently processing. Current results may not be complete.
  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Astroneer Forum
    • Announcements
    • Patch Notes
    • General Discussion
    • Suggestions and Ideas
    • Support
  • System Era
    • Announcements
    • General Discussion

Calendars

  • Community Calendar
  • Astroneer Livestream Calendar

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 3 results

  1. I have a multi-monitor system, that is there are three (3) monitors (#1 2560 w x 1440 h, #2 & #3 1080 w x 1920 h) connected to my Windows system and Windows is set to extended mode so it sees them as one contiguous monitor (4720 w x 1922 h) set in a [2][1][3] arrangement . The problem is that, when playing your game full screen, the mouse IS NOT constrained to the game window that is being displayed full screen on the main/center monitor (#1 2560 w x 1440 h) and can move off of that monitor onto either of the two (2) side monitors. If this happens and a mouse button is clicked, whatever is under the mouse at that time becomes the 'Active Window' or application which jumps me out of your game and/or breaks, disrupts, and/or interferes the current action I'm performing in game (e.g. Terra forming). Sometime s when this happens the Terra forming tool locks into whatever state it is in, even after the mouse button is released, and just keeps on Terra forming. Very irritating! As a Unity3D Indie developer I know that it is possible to lock the mouse cursor within the game window so that this issue does not occur. I also see allot of hits in Google concerning this issue with Unreal Engine 4 (UE4) game development. Though I have no experience with UE4 development it appears that this is something you can and should implement within your game. ThanX - DJ
  2. I am running a three monitor setup on my windows 10 PC. Monitor 1 (Primary is a 4k Monitor 2 is 1920x1200 (the monitor Astroneer launches onto) Monitor 3 1920x1080 (seems to be unaffected) I cannot get the game to move over onto Monitor 1 4k without putting the game into windowed mode and then dragging it over. Then the game thinks it is still on monitor 2 1920x1200 so it does not give me the option to run in 4k at all. This is a game breaking bug that NEEDS to be fixed. For now I cannot play Astroneer because the max resolution I can get it up to is 2560x1600 and it does not look good on my 4k. I would be of much help if someone can contact me and help me find a solution or let me know when the bug is patched. Thank You, System Era, for creating such a great game that I enjoyed (for a really long time) before this bug. -Lambo
  3. Hi, I have problem, I have Ultrawide monitor Samsung CHG90 (49", 3840x1080, 32:9). I can´t change resolution, game will just fill whole monitor, so I can´t see much content and I can´t change resolution. If I start it in window, It says its in window, but it seems like window borderless and resolution is still same, unchangable. I event tried change it by hardcode in steam (-w 1920 -h 1080) nothing. Thanks for answers :)