Search the Community
Showing results for tags 'modifications'.
Found 3 results
I love the convenience of strapping a drill onto my large rover and digging a massive tunnel, but this quickly becomes an hour of me trying to get back to the surface after falling through three cave layers. So I have two item ideas to improve the vehicle drill functionality. Both could be attached directly to the drill head just like how terrain tool augments are attached directly to the terrain tool. 1. A ram or plow or grinder or anything to allow trees, boulders, and other stationary items that are not broken the same as terrain deformation to be moved or destroyed. 2. A bridge/ramp builder to add terrain under the vehicle the same way the flatten function on the terrain tool works. Having a giant vehicle drill is very dissatisfying when I still have to get out to build every giant ramp by hand. This should still require a canister to be attached on top of the builder augment, allowing the terrain drilled to be collected by the drill, then used to build roads/bridges/ramps. Thanks in advance for any criticism and feedback.
Suppose the large rover could have attachable modifications, similar to those on the train tool but affect the aspects of the rover. The rover could have nodes specific for modulators and I have an idea of what some of those mods could be. Gravity mod: a posibly t-1 mod that increases the gravity affecting the rover to improve traction and avoid flying off. Could as be named Traction mod. Speed mod: my recent endeavor with the thruster didn't go well as I was launched miles away with no control. The speed upgrade will add a percentage speed boost to the rover at the cost of using a pecentage more energy. With more control than the thruster. Energy conservation mod: an expensive modification that allows the rover to consume x% less energy, can stack up. Note: the percentage cannot exead 10%for the sake of balance. Teseracts: an expensive but useful item that can trasport energy wirelessly, this can come in many forms, either two t-1 items attached to either a base and a vehicle or either one, or two teseracts towers transmiting energy to an off world base, or a combination of both where a teseracts module interacts with the teseract item to transmit energy. All of wich can use astronium as their building blocks.
The game is fantastic, and I love how it is so far. I've been using the rovers and the trucks a lot lately, and now that I'm expanding my base, it's time to haul all that gear. That being said, while I understand the more rovers/trucks you have setup as a train slow it down, it would be nice to have different selections of speed. For example: Performance: Increases energy usage, but is faster, has higher top end, but less torque (single rover/truck, allowing for faster transport) Towing: Increases energy, is slower, has lower top end, but much higher torque (allowing it to not suffer as much of a penalty with lots of items) Standard: As it is right now, neutral performance and torque, with no additional energy usage Economy: Less power usage, lower speed, lower top end, less torque (for when you need to extend the range of your vehicle, let's say you can't recharge and want to converse) It would also be nice to be able to research different attachments for the vehicles in terms of performance. How this would work is that there would be spots on the vehicle for 1 or 2 attachments, which customize how the vehicle performs. For example: Regenerative braking (regain a small amount of energy when you brake) Suspension (or even the ability to modify it, or be able to craft either a harder or lighter suspension to add) Tyre size/type (rovers already have small wheels, compared to the trucks, but would be nice to have different types of wheels for the different terrains) Radio (would be cool to be able to use your own music and play it through the vehicle, but as an attachment) Just my idea and thoughts/suggestions that would make the vehicles in the game a lot more enjoyable to use. I know the concept of the vehicles is not to go half way across the planet necessarily (cue shuttles/spaceships), but it would make them more fun to use. As a car enthusiast, there is just something about using a rover/truck to go all the way around the planet, or even explore. What do you all think?