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Found 4 results

  1. I must say it frankly. This game as an enormous potential. I say that because I think it's missing ONE thing that would make this game truly amazing. It's missing the one thing that make me not want to come back and enjoy it fully... wiring @astroneergame. The foundation for wiring is there, @astroneergame , it's there. So much potential is wasted because no form of wiring is there. The ring platform where you go in it and it activate ? Cool, but useless because it's only there. If only there was wiring so I can connect it to other. See this firework field (WIP) ? If only there was some wiring
  2. ASTRONEER 2020-06-28 06-31-56.mp4 So after screwing around with the new update items I've found a way to get a working AND gate by using an arangement of 2 bistable auto arm switches. Since the buttons only give out a pulse of signal each activation, the bistable switch acts as a toggle and has an on (output item) and off (input item) state just like any other toggleable machine. If the auto arms are only given access to one item and filters by that item then the bistable switch will output the item when high and take back the item when low. If two of these switches output items to the sa
  3. Can we have 2 new item, 2 remote-controlled switch (one default off, other default on) size like medium platform A ? They would have for function to switch off / on an energy flow, control would be through an energy flow whose intensity does not matter (0.1 U?) The item would have 2 connector for the main flow, without any particular sense and 2 connector for the control flow to use to choose one of the two depending on the ease. I think it should not be too complicated and these 2 little things would bring a lot of fun in the game !! Please Please ...
  4. Steam Version - Minor graphics bug where the tether to your astroneer with rapidly switch between a rover and a base object. http://steamcommunity.com/sharedfiles/filedetails/?id=820048726 http://steamcommunity.com/sharedfiles/filedetails/?id=820048910