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Found 16 results

  1. Summary: Landing spots generated on top of gateways cause a repeatable softlock. Description: If a landing spot generated by the game (not player-made landing pads) is too close to a gateway, as often happens on Desolo, it may cause a softlock when attempting to land a shuttle there. This softlock varies in timing between repeated attempts but remains consistent per save to specific landing sites, and most often causes the shuttle to freeze in midair at some point during the landing cutscene. The only option is to quit to the main menu and reload the save. Further reading on the legacy of this bug: https://www.reddit.com/r/Astroneer/comments/id5og9/small_shuttle_stuck_in_landing_cutscene/ https://www.reddit.com/r/Astroneer/comments/inbowl/shuttle_stuck_after_selecting_landing_zone/ https://www.reddit.com/r/Astroneer/comments/iryvk1/shuttle_gets_stuck_when_landing/ This has clearly been around a while in some form or other. I have backed up my save which is attached - if you follow these instructions, you will be able to troubleshoot this bug using my save, unless there's some hardware specific weirdness going on. I have tested on a friend's PC and it still occurs with this save. This save is a "solo" save which has not been used for multiplayer co-op. How to Replicate: 1. Load save provided. 2. Immediately, launch to another planet (V) 3. Select Desolo. 4. Select the landing spot closest to the gateway that will appear at the top of your screen (See the attached screenshots) Platform: Steam Version / Build Number: 119 (1.19.134.0) Specifications: OS: Win 10 CPU: Intel Core i7-8750H GPU: Nvidia GTX 1070 RAM: 16GB Drive: SAMSUNG MZVLB256HAHQ SSD SAVE_2$2021.04.16-21.30.46.savegame
  2. Summary: The shuttle freezes short after selecting a landing spot on the moon Novus. It simply stays in the same spot in space relative to the moon, without any option to do. Description: After taking off from Sylva for the first time with a small shuttle and a solid fuel thruster, and trying to go to Novus, I can fly to the orbit of the moon, but when I select the landing spot close to the big alien structure on the planet, it does an attempt of landing and midway simply shutdowns the thrusters and stays static. The plannets still rotate and the game is running, but I cannot do any action ingame. I can press scape and exit normally without saving if I want to. I upload a picture of the current screen where you can see that shuttle is frozen but planets still move, and a pic with the menu opened. Amazing game btw!! Thanks in advance Platform: Steam Version / Build Number: From build.version file 1.14.74.0 Shipping 1.14.74.0-SHP Specifications: OS: Win10 64 CPU: Intel Core i7 7700HQ GPU: Nvidia GTX1070 Max-Q RAM: 32 DDR4 2666Hz Drive: Samsung MZVLW 512GB
  3. So as you guys know theres has been a new feature that you now cant see beacons when youre in orbit how should i find my landing spot? Havent played the game for 2 weeks because i was away
  4. As you travel each planet, landing zones become really cluttered. It would be nice if we could color code and name each landing zone as needed.
  5. I've been playing Astroneer on PC for a few hours now, and the game is great! However, I came across some bugs, one of which is very annoying to say the least: When I launch with a medium shuttle towards another planet, I can't relaunch or land it, the planet doesn't seem to be rendered either.. To give a little context, I am playing multiplayer with a friend and I am not the host. The sad part of all this is that the only way to get out of this screen is to re-enter the session, only to find out that the shuttle and all that was in it is gone :/
  6. Astroneer version 1.0.14.0 / Steam / mouse and keyboard Shuttles can sometimes land in the air, far above the terrain. Image 1: a large shuttle, landed on vesania a good distance above the terrain. Image 2: the shuttle is still functional in every way. I was able to load it and take off without problems
  7. tldr; Cant click on your base to land when in orbit if its on north pole. ---- I spent hours packing up my large base and moving it to a location next to one of the big gateway/portal buildings. Set up everything and made it cool.... then launched into space to go get something off a different planet. On return... I was extremely frustrated to find that I could not land at my new base (I even had a habitat and landing pad there). It was apparently too far off to the right side of the planet (north pole area) to have the orbiting shuttle see its landing bubbles.... I could see all the beacons from my habitats and shuttles... but i couldn't click on anything to land there... I was forced to land at my original base... which had been completely stripped clean and moved to the north pole... it was just the landing pad and habitat with no oxygenator. I had nothing to get me back over to my new base. Stranded.
  8. Mouse and keyboard, Steam. Up to this point, I am trying to "beat" all the planets, and my next target was Vesania, to which I flew over in the large shuttle and it got to the screen where I circled around the planet to choose my landing spot. At which point, I immediately saw one that was super close to a Gateway Chamber, and clicked on it, but the only thing that happened was the shuttle did some barrel rolls and the camera did a couple 180s, and I ended up still floating in space in the shuttle and the game still consumed my fuel for landing when I really didn't. Have no idea how you could repeat this, but only a minor inconvenience, and the spot highlighted in the pic is the space I tried landing at. I had to go around the planet after it stopped doing this animation of going nowhere, and when I clicked on the same spot, it actually went to it this time.
  9. I clicked on a location, and the shuttle appeared to begin landing, but it never did. The screen glitched at the 20 second mark. It worked when I clicked on another location. System: Xbox One X with 4K TV Version: 1.0.3 Video: https://xboxdvr.com/gamer/mis-1nf0/video/69474862
  10. I went to another planet to get some resources and upon returning to my home planet I am unable to land in my home base. As you can see in the image, I do not get the circle outline to land at the base and clicking anywhere near it does nothing. To make matters worst there are no other landing spots even remotely close that I could land on and just hike. This makes me sad. Few details::: I have a small shuttle at that base. Could this be blocking re-entry? IF so that sounds like a bug to me. Settings are all ultra except experimental clouds. 1080ti
  11. Hello, Been following this game since it first come out, but only started playing it last week. My thought (if not already raised - couldn't see it on the list), is when your orbiting a planet trying to land all the landing spots are blue... I wish we had different colours for the pre-set landing zones and the vehicle bays. This would help Astroneers select the right spot if they built their vehicle bay on top of the landing zone (or your first base). First suggestion is I thought, I wish the Vehicle Bays showed up as a different colour, like green. But to expand on that thought, on hitting [E] on the vehicle bay, you can alter the colour of it. Maybe indicated by a flashing light on its model. When in orbit, the colour set will shade the dome icon for the lander... so you can clearly select the right location from orbit. When in an orbitting shuttle, adding a [Q] option to cycle through the filters (all landing spots/landing zones only/vehicle bays only).
  12. Hello System Era Team! I was playing Astroneer here the other day with a friend. We spent like 6 hours on the same world and quickly discovered a bug with the Small Shuttle when we wanted to go space traveling. The problem occurs when you land a Small Shuttle. The thing is, when you first have printed a Small Shuttle you cannot move it. Then you launch it. When you then land on the home planet again it lands near the place you created it. In our case it landed on the side of our vehicle bay. This means it's blocking it. Well, not physically but optically blocking. We cannot move it so it stays there. All we can do is launch again and hope for a better landing spot next time. Of course we have gotten further and no longer need our Small Shuttles and therefore they're just there, floating mid-air, making our base look messy. Neither can it be removed nor moved. I have attached a photo in which the bug is displayed on the right side. Additionally: We had two and they land at the exact same place. This does not really do anything as they still work and we can still access both just fine, it's just a suggestion; maybe you should change that. It makes that part of the game look clumsy. Thank you for great game, can't wait till release.
  13. As shuttles must use Vehicle Bays and therefore block access, I built multiple bays to work on multiple vehicles. Despite there being one or two empty vehicle bays, the shuttle lands in occupied spaces. I managed to launch the medium shuttle from on top of the large rover, but it took the rover with it into the stratosphere and dropped it.. (I'm not sure if it's lying somewhere on home planet or gone..) It later landed on an expensive Large Shuttle. I tried dynamiting it, but alas - the large one was destroyed, leaving only the medium one.
  14. When there are two vehicle engines and landing with a spaceship, it lands on top of another spacecraft or vehicle. One overlaps the other.
  15. I tried to look to see if someone posted a bug about this but I haven't seen one. I am currently on Arid ( I believe since there are no more planet names, the one with the floating spiky balls of death) and I created a base. I have a vehicle bay that is powered, along with a fully functional base. Problem is, once I leave the planet and want to come back, I can't find my landing site. It doesn't show any icons for my base. I have to try and GUESS where I landed last time and hope I am correct. I waited for the planet to make 2 full rotations, by my calculations, and I saw nothing telling me where I was to land again. I did manage to find it again by trial and error. I am playing on a PC through Steam Candor
  16. I have recently been watching some of the dev streams from when the game was not released and I thought why do we not have a landing platform for our spaceships I also find it frustrating if you have already built a spaceship and don't have a rover you have to either create another vehicle bay or get in your spaceship waste precious hydrazine to move your spaceship to somewhere else on that planet my idea is that the landing platform could be built by the vehicle bay in a box like all the other base pieces and could still be moved pls add into the game.