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  1. Resources: Primary: Lithium Sekundary: Quartz Gas: Argon, Hydrogen or something else? Description: Post-apocalyptic Ice Age World, Very Cold, very Aggressive Flora, Rough Terrain makes hard to drive through with Vehicles. Energy: verly little Sun, No Wind other Features?! a very Large Planet with Ice Storms, scary Ambient, music them etc. most Planet parts covered in Ice Fog, maybe creepy Environment? Caves also have a very Deep Ambientlike Music with Alot of Ice/Snow Dirt and less Stone etc. Tons of Scraps Everywhere New Possible Material "Adamantium" which c
  2. The flying ice shards are snow but its very cold it can freeze objects the rest of the ice mechanic is explained in my other post the flying ice will fall like snow except there like glacier picked up by the wind.
  3. Summary: 1.13.126.0 - Crash randomly Description: I played with the same machine in March and April with no problem. I have 58hours in it, and now i'm unable to play. The game crashes constantly. Sometimes in the starting screen , sometimes after an half hour gameplay. I do always different things when the crash happen. Platform: Steam / XBox One / Windows 10 Store Version / Build Number: 1.13.126.0 Specifications: System: Microsoft Windows 10 Home 10.0.18363 build 18363 Processor: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz, 2808 Mhz, GPU: N
  4. Since there is a small, medium, and large solar panel (the Solar Array being the large solar panel), there should be a small, medium, and large wind turbine, but there is not a large one. I think that should change, because from the very beginning wind and solar power are kind of like the renewable energy rivals. Many people prefer wind over solar and vice versa, which makes sense in part due to they both activate under specific circumstances; neither occur 24/7 but wind can occur at any point of the day, but is unpredictable, while solar panels only work during the day but provides a constant
  5. So, I'm on glacio right now and after leveling an area around the northern gateway I can't walk without getting hung up on invisible objects (polygons of the planet??) Sometimes, it takes having the jetpack to be able to move again.
  6. So I know there are plans for reimplementing the storm system, and I have a few ideas for it. The main point is that each planet has different weather, and will affect the player differently on each planet. Terran: Nothing. Starter planet won't have much in the way of storms. Barren: Meteor Showers. Basically, a meteor storm will send down meteor, which on impact would kill the player instantly, or if it hits a base item, it will damage it and turn it into the debris* form of it. Or maybe a junk shower where it rains scrap. Arid: This would be the iconic sto
  7. Hi there. Several times as a client on a Co-Op game, I've had problems attempting to land a shuttle. Leaving a planet and selecting a new planet to orbit work as normal but after flying to the new planet graphically glitches. I am unable to see or select a landing place or any planet features (see attached). Attempting to hit C or V to launch somewhere else does nothing even with fuel to move. The only way out of this is to exit the game and relaunch. However, upon relaunching you are prompted to reconfirm character settings and are sent to Sylva. I've attached screen shots of the planet from
  8. Astroneer version 1.0.14.0 / Steam / mouse and keyboard When choosing where to land on a planet, astroneers are able to choose the same spot to land that another shuttle has already landed at. This leads to the shuttle landing "inside" the already landed shuttle. Image 1: choosing the already occupied spot Image 2: just before the landing sequence ends, showing my Large shuttle landing inside a small shuttle. choose files... Click to choose files
  9. Dear Astroneer developers, What about the Centre of the Planet? I mean what will happen when I will reach the centre of the planet? I tried hard to reach it but it seems that I cannot pass through it, and I have to be back from where I come... Have you put some barrier to avoid the possibility to move to the other side? As I attached as pictures, e.g. the Astronaut fall down in the empty space, and he can comes from every side 360°, then what is going on when reached the Centre of the Planet (A)? starts to rolling without ending? (B) I am not a physic of course, but sh
  10. New planets are a popular idea for Astroneer, but continuously adding more and more planets can become a pain, as more gateways and cores would need to be added, and all of the core activating would become too time-consuming and redundant. A possible way to fix this is not directly adding planets to the main solar system, but rather, add planets to other solar systems, perhaps with different core activation requirements or completely new system altogether, to keep the player interested. How to get to a new solar system To keep players from speeding ahead from the main storyline, ther
  11. What about an Eyeball planet? Where one side is hot and dry Andy it’s day all the time, the other side is cold, frozen and night all the time, but there’s a ring going around the surface of the planet between those two regions that has wAtEr and plants living there. I’d like to see more of a variation of planet types. I saw gas giants are on the road Map already. What about meteors that are large enough to land on and walk around on?
  12. Summary: Very frequently, I encounter random crashes while playing the game on one of my saves. I do not know what is causing it. Description: Whenever I play on one of my saves, I crash randomly while on Desolo. It doesn't matter what I am doing either. I have crashed while exploring, mining resources, driving around on a tractor, moving base options (such as a medium storage), venturing into the moon's core. My game freezes and goes unresponsive and then I crash, absolutely no warning or reasoning given. I do not receive a crash report. Platform: Steam / XBox One / Wi
  13. Hey SES. Just wanted to let you know that Novus shares the same icon with Vesania when in space, but the Astropedia has it correct. -SDK
  14. Hi Team!! Although beacons are the number 1 way not to get lost I would like to suggest another concept for explorers, landmarks. This is a low priority request but I feel from a design point of view would make the game look far more amazing and also allow players to explore with less chance of getting lost (which is damn easy to do!). I thought the new alien artifacts would do this but they're all the same. Even if you don't go by my idea you could change the look or colours of the various alien buildings instead. I found seeing multiple alien buildings while exploring actually disorientat
  15. J'ai découvert le centre de la lune et sa ressemblent au téléporteur en surface, mais les prises sont différentes et je ne sais pas comment l'alimenter. Merci à celui qui pourra me répondre.
  16. Firstly, hi there! I I buy and played Astroneer since 1 month and the game is amazing, but like the others I have suggestions and Ideas, I don't know maybe they add this feature on 1.0 Wish we have full stormy planets , on these planets exploring became more hard also you try to survive ( in a way ) I know Astroneer purpose is exploring, but we need these challanges this is what I think at least. Think about it, planets fully with storms would be awesome, look at the picture I mean, you landed planet and it's fully storm , please write down here what you're think about this idea : )
  17. Hi, I was playing with some friends, they travel to the first planet but when i try to go i get stucked on the space, flying arround the earth, and i cant choose any place to drop. I try to log out and come in again, but i´m in the space running, out of ship, and i need to wait until i die to respawn again. i only go to the first planet whit a bug. if there is a way to fix it i will be grateful.
  18. I check the Astroneer road map, after 1.0 we finally get mod support. But I wondered this so much, did we get " Planet Builder " ? Like the World Editor , here is the idea. With present assets on Astroneer ( after the mod support maybe we can add our own assets ? ) We can create our own special Planets, maybe even we create a mixed planet half tundra, half barrens, part by part actually this is just a simple example. I know it's not easy but wanna see yours comments, what you thinking about this ?
  19. I know the devs have said they plan to add more worlds at release or even after, and I was wondering if we could get a topic going with suggestions from everyone about what kind of planets or terrain and their features they would like to see in the future. This is not what will be coming out or should come out at launch. This is for future content updates and dlc to keep this game going great for a long time to come. To kick things off, I've seen a lot of suggestions for water to be added, but what about a desert world? Somewhere with wide open ranges, few entrances to the cave sy
  20. When I spawn in, for a long time I am not attached to my person, i am attached to the world and I can just rotate it around. It eventually fixes, but it takes a while.
  21. After the last update 0.10.5.0 all planets stops spinning. But! If I click on window title bar - the universe moves a little bit Yesterday I've clicked till happy sunrise for home base region but the problem is serious I think. Also, I noticed that universe spins a little if some disk activity happens. I tested it by copying files between folders or playing some videos: in moments when writing on disk from cache or reading from disk to cache I saw little spins of game universe. Here is a little video with this issue
  22. Summary: Issues regarding planet exploration and building (0.10.2.0) Steam Description: These issues only happen when I leave my starter planet then stop once I return. flattening terrain in near impossible. When trying, my cursor will seem to get stuck soon after I start dragging and then will jump to a near by location. Placing buildings such as platforms share the same properties as the previous issue Travailing by foot is difficult. After every step or two I seem to get stuck on the terrain despite little to no deviations. The only way I can avoid t
  23. My brother & I were playing & I traveled to Arid. I suffocated & died. The dropship landed me on Terrain with my brother. Our shuttle was still on Arid. I only got to keep the things in my back pack. This has happened multiple times. Once, my brother died from suffocation and respawned on Barren where I was! Also, We exited & saved our game yesterday when I was on Exotic & my brother was on Terrain, but when we reloaded the game today the dropship landed me back on Terrain without my shuttle & with only the things I had in my back pack. - Platform- Xbox One &
  24. Currently we have storms. Bad, oppressive, 'seek shelter' storms. They also persist in some large caves (see as a remote player on someones game), not fun. That said, what other types of 'non-destructive' weather can you dream up? This is an alien planet, what do you wanna see? Assume they put in T2 and liquids and other things that may help make this a reality. My suggestion for a list: Rain Visual Effects: Water falling from sky, the usual. Plant life encroaches / grows. Player Effects: Increasing slipperyness on flattened land Snow Visual Effects: Snow Fall
  25. Hello, It was sunny day, nothing foreshadowed troubles, i was shopping some zinс on the moon and when i go in to the shuttle ( it was 1-seat opened), it suddenly change to 1-seat closed! The control buttons disappeared and i can`t control it and escape from it! My friend come to me, he tooked 1-seat closed while i was there ( we have no 1-seat closed in this game ) and he saw a shuttle with 1-seat opened! He dropped me on the moon and he goes to home base ( i was on the moon in 1-seat closed) AND THEN HAPPEND THIS ! And nothing can fix this (