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Showing results for tags 'idea character type'.
To increase the immersion and sense that this is my character and base and that these are my choices I'd like to see some distinct character types with different build options. A choice of starting character, like Engineer or Biologist, could be introduced with their own distinct path of development and structure types. E.g. Biologist - Animal drawn transport, slower but refuels on its own. Skills and traits that enhance survivability or provide immunity when encountering certain hazards. A distinct graphical style for the character, equipment and buildings that reflects the path.