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Found 6 results

  1. Im thinking of More futuristic transport on planets. Currently we have rovers in all sizes, a tractor and a buggy. But i think it would be fun to have a flying *car/plane/Craft/vehicle* . Mabye having flying cars.. or rather hovercrafts in the game will make it to futuristic, but mabye just a car looking thing that flyes only like 1-3m over the ground that is'nt affected by the terrain under it. mabye it seems useless or rather unnecesserry*** but many times have i had 2 bases on other sides of the planet and would either have to rocket there… or rover there, and both are inconvenient. since t
  2. Can someone add the ability to change from wheels to tracks, to hover engines (very costly and end game). Applies to all vehicles. Printing out tracks as wheels suck tbh.
  3. Hello my friends! First of all I want to tell you that I see in this game a huge potential. This forced me to spend some of my time to write few of my ideas. I would like to see in the comments what you think about them. English is not my native language, so please forgive me for any mistakes. @SES_Adam I think that you should to take a look at this. List of ideas Crystal Currency Astroneer not expose yourself for no reason. He explores the planet for economic purposes. For the game should be added currency (for example crystals able to mine) for which you would buy schemes.
  4. Summary: 0.7.0.0 - Steam - New bug - small hovercraft Rover Description: I went out to try the new little Rover and after a while of jumping over the rugged terrain, it started to float !! Please watch the attached video Platform: Steam Version / Build Number: 0.7.0.0 Specifications: OS: Windows 10 (64 bits) CPU: Intel(R) Core(TM) i3-6100 CPU @ 3.70GHz GPU: NVIDIA GeForce GTX 1060 3GB RAM: 8 GBytes Drive: WDC WD5000AAKK-001CA0 500GB OpenGL version: 4.6 small_hovercraft_Rover.mp4
  5. Hovercraft - new vehicle They could fly at about 1 astroneer hight. They could be very fast but slide on turns. (drift) They should rather be for exploration or fast journeys between the bases. They should slow down, if too much cargo is onboard They shurely should to be resistant to small and medium holes I think that there could be two versions: -small - two fans (or some sci-fi things) and 4 dots (for example 1 seat and 1 unknown) -medium - four fans and 6 to 8 dots Maybe seats should be builded in for more aerodynamic look (the oryginal seats are
  6. Ok heres another possible base model mockup of a planet based hovercraft. Very basic design. 4 atmospheric thrusters, left side has a panel for power visuals. First image is stationary mode, second image is flight. Again another idea for possible updates.