To the Dev team, love the game and graphic style. Although, while you keep busy in the beginning, the game quickly plateaus. Still 10 out of 10 though.
For the purpose of this post, the term outpost will be used to represent ones 'base'.
Primary Outline
Cosmetic/Decorative items and buildings
Ease of play objects
Intermediate end goal
Game modes
Game flow improvements
Cosmetic and Decor
Walls/Fences: We all love the terrain tool, but for the more aesthetic oriented players it can be quite painful to attempt to create something pleasing.