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Found 2 results

  1. For better travel from one post on-planet to another, it would be interesting to create roads that the rover can traverse over easier than driving everywhere in an "off-road" mode. This would conserve energy on the rover, and possibly allow for higher speeds. The "Paver" could be similar to the large rover, as a stand-alone mobile module with two different modes: Auto Pilot -- the Paver is moved into position with the use of a large rover, and then disconnected, and "programmed" for auto-pilot in a straight line from the point of origin. If the Paver encountered cliffs, mountains, rocks, plants, etc., it would automatically stop auto-pilot, and switch into a "pause" mode, awaiting the player to come and redirect. Pulled behind the large rover -- slow going, time-consuming, but faster than on Auto-Pilot The Paver could be created in a similar fashion to the paver pulled behind Lightning McQueen in Cars. Large repositories can be included in the front of the device for the materials needed (soil, resin, compound, etc.), as well as ports for energy sources (solar panels, wind turbines, etc.). As the Paver moves forward, it creates a hard, durable surface behind it that is not affected by wind, plant growth, etc. Thanks again to the Astroneer Developers for an Outstanding Game!!
  2. Unrealxs

    Drill working light

    Hi Astroneers, I've been hitting my head against one 'minor' annoyance I've seen... Currently I'm drilling myself a highway through an incredibly large mountain, why? why not? The only problem that there is is that I can't mount a working light to my drill, which pretty much leaves me in the dark to what and where I'm actually drilling. The drill itself does appear to have some sort of mounting point, but does not accept anything attached to it. Kind Regards, Unrealxs