Search the Community

Showing results for tags 'hard mode'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Astroneer Forum
    • Announcements
    • Patch Notes
    • General Discussion
    • Suggestions and Ideas
    • Support
  • System Era
    • Announcements
    • General Discussion

Calendars

  • Community Calendar
  • Astroneer Livestream Calendar

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 2 results

  1. Hi, my idea is to make a separated mode named the "Survival mode", where we would have hunger and thirst. Water could be found on the leaves of the big trees and you could drink it straight or pick it up to a separate container named the "Water container". The container would be like a normal dirt container, but would store water, which you can drink. And there also could be a machine that would produce water over time, like a fuel condenser. Food could be made by a special new module that would make food rations from maybe organic stuff? A player could also pick these rations up to
  2. Hey all. I mapped out a possible progression as part of a few other ideas. I'm in the middle of a game using this progression chart. I have to say, it has been really challenging, and really a blast. The hardest part currently has been the fact that you don't start with filters -- I've been following all the Terran rules so far, and just unlocked Filters, so I should be in much better shape. So far, the gameplay has been vastly changed, and for the better, IMO. On one hand, I got extremely lucky to have a cave system filled with research nodes, laterite and malachite right below my b