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Found 51 results

  1. Multiple Fountains YT

    Floating Platforms

    Just a little bug/glitch. It isn't anything major and some people may want to use it but basically you can expand a landing pad and then contract it to have anything float!
  2. I'm playing in multiplayer where I have joined onto my husband's server. I have run into issues where when I clear terrain with the tool it ends up repopulating randomly over and over again and is making my game unplayable. These bugged terrain pixels don't show up on his side and my game is interacting with them as if they were still inside the game. It's created issues where I can't walk places because the pixels keep popping up and I can't build in certain areas because the game thinks those pixels still exist and are obstructing the equipment. I really enjoy playing this game but since this seems to only be happening on my end I'm not sure where to start with this. We are both playing on PC in the same house so it's not an internet issue. I don't notice this problem on single player on my own server. Here's some pics of the bugged out terrain pixels. Help!!! I'm not sure what other info you need. This doesn't actually make my game crash.
  3. 1. Lag when tethers are placed if there are a lot in one continuous line. Disconnecting that line fixes it. 2. Sliding down a steep ramp to the core causes non host members to stop seeing the world, then go through it and shoot up to the nearest cave dying. To fix they have to dig the entire way down with the tool to reload. 3. one person rover seat sometimes glitches so that your camera is in the rover but you are not. Cant get out of it. 4. non host crashing on rocket takeoff if they are controlling it. 5. tether sometimes not going back into other tether groups in backpack. 6. don't know if its a bug but, if the item doesn't click to a port on a machine it will fall though it and you have to pick up and move the machine to get the it. 7. Sometimes joining the game resets your character look and you have to quit and rejoin to get your other character look back to normal. 8. mini solar panel on backpack glitches out and floats in the air above you. The other player will see his like that but not yours. 9. If the ground under a platform is flat and you use the flatten tool under the platform it sometimes launches it into the air. PS. Love the game
  4. I couldn't find a thread specifically about Xbox One multiplayer issues, so I'm writing here for cleanliness. Date: 09/02/2019 Platform: Xbox One Game: Astroneer v1.0.3 Summary: Frame rate and terrain issues on both host and client ends if multiplayer session. Description: Players 1 and 2 were already in a session, with P1 hosting. Player 3 (myself) joined later as a client. Upon loading I noted that the frame rate was quite jarring, with some control lagging. P1 mentioned that they were having considerable issues with frame rate too, so bad that it was affecting their eyes. We all also noticed that terrain collision was off, particularly with tethers positioning above the apparent terrain. After P1 gave up and left the session, I decided to try the solo mode. To my pleasant surprise the game ran perfectly smoothly and was very enjoyable. Additional info: I am aware of the v1.0.4 release on Steam, and hope that upon release to Xbox One (pending Microsoft approval I'm sure) this issue will be mitigated at least. I'm also aware that the current client/host layout means that host performance is expected to suffer slightly as it is performing more calculations for the service. However this then somehow also leaks into client performance. The resolution to this issues seems to lie within that domain. Thank you, The QuantumLlama
  5. Playing through the game a few times with Friends we encountered many bugs, ranging from visual to annoying to game breaking. Some may be exclusive to multiplayer. Visual: When entering a one seated shuttle seat, your character sits beside it instead of inside the seat. Disconnected long tether lines still glowing but not working. When rejoining a friend, you sometimes are in an invisible character select, pressing the ok button starts the departing off spacestation animation and you land using a landing pod. When landing in a pod, you do not land on the landing area but inside of the exo habitat. Sometimes when rejoining the host, old mineral deposits are visible despite being mined out, mining them doesn't reward you. Annoying: When landing a shuttle in multiplayer and others select the same landing spot, the two shuttles are inside of each other, all sizes. When connecting cables on controller and finishing you enter a glitched cursor state where you can only select cables and items, you cant lift platforms, fixed by picking something up. The rope enemy pulling you through the ceiling of the cave. When medium storages land upside down, the storage part is below the ground, selecting an item while its still underground makes it disappear. Sometimes shuttles go invisible when you rejoin the host, only they can see it, parts detached from it are visible, once detached they are gone again and you cant interact. (Only tested with small) Game Breaking: Falling down long ways using a rover makes it freeze mid-air. Also happens with buggy. After playing for a while rips in the floor appear, if you clip through using a vehicle you get stuck at the core and when leaving get shot up out of the planet. When dying on radiated you respawn on radiated, when I died on tundra you (except host) respawn on terran. Host left radiated (me too) and when I rejoined I was back in Terran with him. When he was in Tundra and I rejoined (Was on Terran before) I still was on Terran All of these were experienced in multiplayer but im fairly sure that some also occur in singleplayer. Also.... building a shuttle in the terrain test makes you unable to return.
  6. Summary: 0.10.5.0 - Steam - exit form rover seat then stack in structure Description: 1st discover structure with rover seat it's seam okay to ride but exing form rover make me more 2nd discover structure with rover seat place at medium rover vehicle not respond i'm not just seating... vehicle is not moving... Platform: Steam Version / Build Number: 0.10.5.0 Specifications: OS: Windows 10 Pro x64 | v. 1803| Build 17134.523 CPU: Intel i7 6700k GPU: Gtx1080ti RAM: Gskill 4*8g Drive
  7. The title pretty much explains it all. I was skidding down a mountain and I died because the mountain was so steep and I went too fast but when I died, instead of tilting itself up or being affected by gravity and falling down the hill, it glitched inside the hill. If possible, I will do a follow up with a video of me replicating this glitch.
  8. Astro Boi

    Big "cursor" Bug

    (sorry for the black video displayers, i dont know how to remove them) I was trying to make tethers and when i placed 1 compound in my now full backpack (thanks to the compound) i tried to switch the crafting recipe that appears below your backpack but when i clicked on the arrows it automatically got me out of the backpack hub and back to the third person normal view, then i realized that the "cursor" was bugged and wouldn't let me pick up any item or interact with anything whatsoever. I tried to fix the bug by entering the shelter/base house but i didn't fix anything, im going to restart the game and if the bug isn't fixed with that i'll update this post or create a new one. Here are some details: 1. Im playing on pc with a keyboard and mouse 2. I have the steam version 3. I dont exactly know how to recreate this bug but all i know is that i had my backpack full when it occurred. I can only interact with mediums fabricators but i can't put items on them. Here's some video footage: ASTRONEER (Adelanto de juego) 04_07_2018 10_50_21.mp4 ASTRONEER (Adelanto de juego) 03_07_2018 12_44_50 (2).mp4 ASTRONEER Cursor bug.mp4
  9. MysteriousShibe

    Small Rover clips through world.

    So I was casually stream some Astroneer, then suddenly I drove backwards in a small rover and clipped through the world, after getting out, I had quickly floated to the surface, though gone flying and died when I hit the ground. https://clips.twitch.tv/PiliableFragileRatRaccAttack Here is a twitch clip.
  10. I don't know if its just me but my friend joined my game, and we started to get some lag and framerate loss here and there, but then once the sandstorm passed over us it got more laggy but we could plow through it, but then after it roamed the planet and came back around our framerate was so low we could barely get to the menu to quit the game and save, the framerate was not coming back at all. idk if its having another player with you, or the fact that you have a roaming sandstorm growing steadily that is causing different parts of the planet to render, but that's causing a mass problem with playing and enjoying the game.
  11. Bugs that can be seen in the video below: If you click on a chair and hit tab at the same time you can fly. If you click on a chair and hit tab while standing next to a chair on a vehicle then you are able to carry it as you drive You cannot attach any items what so ever to the front or back of a small rover except for power blocks. Research spawning must be changed. I have searched for hours in a cave and found 5-6 measly old research and traveled about 1000 meters in all directions and have found only 2 outside of said cave so it is very, very, very, very, very tedious to grow because I'm spending hours and hours a day to just find research so I can unlock some damn storage for example. You cannot click on "holograms" to place materials when they are in your gun or your utility bar. you cannot attach your car to the base structures at all, and the vehicle bay only when the hologram of the other vehicle is gone batteries on a vehicle don't fill from other batteries or power blocks power blocks do not power other batteries or buildings they are not attached to base structures lowering and raising terrain that was flattened out prior to placing them down. the name of the mineral will stay floating in the air even after all the resources have been collected land mass floating in the air that I did not create not leave when carving out a space. Sometimes when taking out your vacuum cleaner (hitting "e") your camera like offsets or jumps Y=The car shakes when it is being charged up by the base. VIDEO: https://drive.google.com/open?id=0B39pGRpR42gKNF9tdERUQkhLQ0k Bugs that went un-recorded: Tethers randomly falling over and disconnecting( never saw them fall only saw them fallen) Tethers which did not have a blue line between them but still supplied oxygen(no power was transferred between them though) One of my power blocks which I put on my car ran down to one little particle of power left then never dissolved no matter what I did When the car dies of power it doesn't coast or drift like you'd expect it just basically stops as if you are hitting the brakes To change directions you have to stop pushing what ever direction you were pushing and wait for the car to stop moving COMPLETELY before you can change otherwise it tries turning around in really bizarre ways
  12. Taylor Johnson

    Rover Problems

    I would like to start off by saying that i love this game and would be thrilled to see more of it. That being said I have had some issues with the rovers. I have had a total of 3 different saves (one before all saves were condensed into one and two in the past week) and on my original I never had an issue with my rovers flying away or sinking into the ground or floating just above helmet level (research is also floating around a lot but it's very occasional) but these last two saves have been filled with these issues. My rover has sunk into the ground by the vehicle bay so i couldn't dig it out, floated into the clouds between the time i logged off and back on, hovered in place just off the ground so i couldn't drive it, and somehow gotten itself stuck in my habitat pod so i couldn't get in either of them (sandstorms happened, it wasn't a nice time).
  13. Grayson McKenzie

    Vehicles flying away, xbox one

    Rovers flying away when hitting small rocks, dismounting vehicle leaves vehicle suspended and any attachments mid air.
  14. TheThiccness

    Trucks need to be fixed

    So far me and a friend have encountered multiple glitches and problems relating to trucks. Instance 1. Solar panels etc. dissapear off the truck beds and appear back at home base. Instance 2. Trucks have, on 3 occasions, phased out of existence/eviscerated with driver in seat. Instance 3. 80% of the time when parking, truck will fly into air. Instance 4. Trucks will randomly stop working, and require having to restart to work. Instance 5. Friend was flung out of truck and could not interact with world, but as host I could still see him in the truck and he was restored when the truck flipped.
  15. So, me and my friend started a very successful world on Xbox One, getting as far as building Shuttles and going to other planets. So, to get to the point, me and my friend, who we'll call Jacob for now, are driving across the planet we first spawned in scanning for Hydrozine to fuel our Shuttle, and it I accidentally suddenly stop and he crashes into me with his rover. Both of us were kicked out of our rovers, which glitched out everywhere, and then eventually they just floated away, leaving us stranded too far away from base to get oxygen, and to make it worse, we couldn't even build new rovers as we were running out of common materials needed to make them. We ended up dead, leaving behind lots of valuables, such as copper and Hydrozine. There really isn't much we can do to get them back, I just thought I should report on it.
  16. Endermankid563

    Weird stuff

    One time one of my trucks glitched out and spun wildley, check it out on xbox, use my username and dont friend me
  17. Ill try to keep it short and snappy, but there a quite a few bugs ive come across during my last session of play; 1. Spaceship wont dock with platforms created next to it (eg, you cant highlight the connection to connect it like you can with the rover/truck) 2. Drill collects partial bits of ore and sticks them in placement holders breaking that slot and making it unusable or selectable (eg, drilling titanium i also collect a bit of organic and it puts whatever titanium or organic into the slot breaking that placeholder) 3. Returning to base sometimes causes everything that isn't locked into a platform to sink into the ground and you have to go into the tunnels/mines to collect them, this happens to everything (eg, truck, rover, storage, ore, etc) 4. Winch head sometimes gets stuck in place if it doesn't lock into an object and stays there even if you move the winch out of range, so it basically makes a massive orange tether that you can drag across planets. 5. Using the vehicle bay, you can build objects on spaceships and rovers/trucks that normally wouldn't fit, causing the vehicle to be super broken. 6. Unable to drive the rover when you place the seat the storage section. (Not sure by design, was slightly disappointed when i tried it and it didn't work ) 7. Tethers sometimes wont be collected into your backpack when you pick them up, they just disappear. 8. Connecting two vehicles together slows down rover/truck to the point of it being faster to just do the same trip twice(with one vehicle). Also, the back rover/truck always flips and jumps around making it so you have to get out and flip it back way too often. 9. After a couple hours of play, the game starts to slow down immensely, even if you restart the game. obviously this disappears when starting a fresh game, im sure you guys are aware of this one but i thought id mention it just in case. 10. When collecting resources after having a full backpack, if the back end of the vacuum gun thing is under the ground, the item gathered pop out the back of the gun into the ground and fall under the world, forever lost in the deep abyss of the inner planet. 11. Platforms can be extended into other platforms causing overlapping and an unappealing look. 12. Wind turbines don't seem to be affected by box storms. Even though its windy AF, they just sit there like la la la not a care in the world. Some suggestions for future updates if you haven't planned them already; (Not trying to tell you what to do, just a couple ideas i think would be interesting/fun additions to the game) 1. It would be nice to be able to connect two separate platforms together rather than having to use a rover or truck to bridge the connections. (Generally more interactivity and connectivity with platforms and pretty much all segments of the base) 2. Suit/backpack thrusters(researched/crafted) to help slow falling and/or scaling mountains or caves 3. Item/Object that can grab and hold non placeable objects like rocks/satellite solar panels. Perhaps even a craftable platform you can take with you and dig into the ground that you can place said item/object into to in order to secure its position and hold/stabilize the non placeable object. 4. While its nice to know how and where i can extend my platforms, after a while and several platforms later, i have all these platform extensions following me around when i walk around my base yearning to be extended like lost, hungry puppy dogs. 5. Survival mode where oxygen is something you need to farm/produce/manufacture rather than just having infinite supply when you connect to rover/spaceship/habitat. (You of course would start of with a large supply, giving you a bit of a time limit before things became more challenging) Things you could include, co2 scrubbers(lithium hydroxide was used aboard spacecraft, such as in the Apollo program, to remove carbon dioxide from the atmosphere) That's all i got for now.
  18. Smelter - When smelting raw materials into refined ore, after around 30 times, the smelter with glitch and no longer let me smelt items, with the smelter indicating it is working but no new materials are coming out. Fuel Condenser - Similar problem with the smelter. After a while it will glitch and say it is condensing fuel while no new materials are produced. Truck Slots - When moving around items on my truck (i.e. crane, storage slots, battery etc.) it will occasionally not allow me to move an item into a slot (dead slot) and then the game will hard crash.
  19. When I reloaded in another location on the same planet. my vehicles and resources sank into the ground. I had to mine the entire area around my base. Needless to say this is a huge problem. Enjoying the game till that point. The lithium, coal, and titanium was never recovered. Found my vehicles though.
  20. 1. Every time I entered my rover it would flip around like crazy and kick me out of the vehicle. 2. I often find my character sliding underneath the map and floating around underground. 3. Fake terrian near my base. There would be a very flat pieces of terrain that I could walk through. 4. May not be a bug, but when I enter my pod the door does not shut. I wish it would. Sorry if these are already mentioned elsewhere.
  21. As I was building my base outwards, i found that one of the station modules (a vehicle bay) was not charging through my central battery(ies) and that no solar panels, wind turbines, or any other power-supplying device would charge it if not directly connected to it. They could not be, for example, on the other side of my base, or on a connected truck/rover, and receive power through the base wires. Soon, i found that the problem had spread to my other modules! I restarted my game, and then all modules but the original one had the problem gone. PLEASE HELLLLPPP!!!! PS: while on the topic of vehicle bays, it would be nice to make one unaccessable if a spacecraft had landed in it already, as i find my spacecraft constantly glitching into, through, around, and under each other while in the same bay after landing accidentally. Thank you for your time,
  22. As I was building my base outwards, i found that one of the station modules (a vehicle bay) was not charging through my central battery(ies) and that no solar panels, wind turbines, or any other power-supplying device would charge it if not directly connected to it. They could not be, for example, on the other side of my base, or on a connected truck/rover, and receive power through the base wires. Soon, i found that the problem had spread to my other modules! I restarted my game, and then all modules but the original one had the problem gone. PLEASE HELLLLPPP!!!! PS: while on the topic of vehicle bays, it would be nice to make one unaccessable if a spacecraft had landed in it already, as i find my spacecraft constantly glitching into, through, around, and under each other while in the same bay after landing accidentally. Thank you for your time,
  23. As I was building my base outwards, i found that one of the station modules (a vehicle bay) was not charging through my central battery(ies) and that no solar panels, wind turbines, or any other power-supplying device would charge it if not directly connected to it. They could not be, for example, on the other side of my base, or on a connected truck/rover, and receive power through the base wires. Soon, i found that the problem had spread to my other modules! I restarted my game, and then all modules but the original one had the problem gone. PLEASE HELLLLPPP!!!! PS: while on the topic of vehicle bays, it would be nice to make one unaccessable if a spacecraft had landed in it already, as i find my spacecraft constantly glitching into, through, around, and under each other while in the same bay after landing accidentally. Thank you for your time,
  24. Steve122402

    Whinch Problems

    Please help, If anyone can get this out to an Astroneer developer, thanks. Hello. I am seeming to have a problem where I demonstrated what a winch does to my friend, and my winch got stuck and created duplicates of itself and they won't go back into the winch. What should I do?
  25. Ignore my second screen to the left sa it wasn't intended to get both screens, I have no knowledge or way of cutting it either, recorded the glitch though. funny moment, fix please Posted a video with the link underneath the pic, please take a look at it. 56001-59795.mp4