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Found 4 results

  1. Now that we have big resource containers for minerals, a "Medium Gas Tank" and a "Large Gas Tank" will make for great additions.
  2. As the title suggests I would like to suggest that we be allowed to use gas from the atmospheric condenser to trade for soil. Main reason being is that it is entirely possible to destroy soil in the game and never have it return. Since players are unlikely to make soil cansiters to keep saving soil and are likely to burn through soil without a second thought, this leads to "Soil Entropy" meaning that it is possible to completely erase all the soil of a planet and have it be gone forever without starting a new save. Therefore I would like to suggest that we be allowed to use the atmospher
  3. I have an idea for an item similar to the filter but is like a tether where you can pass through the areas of poisonous gas but it requires power of some sort or something similar.
  4. Hi there! Not sure if any/all of these have been covered elsewhere, but here we go anyway: Driving: For the most part, the rovers are great! However, having the direction the rover travels in connected to the direction I'm looking in almost makes it so I have to steer twice, in a sense. I'd like to see an option for disconnecting rover heading from where I'm looking. I want WASD to direct from the reference point of the rover itself, not where I'm looking. Storage: There's an option to print a Storage unit. This unit is tiny and mostly useless, considering I can simply dig a small ho