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About Me

Found 5 results

  1. Can we have a garage to park the rovers? I just got my big one, the large rover flipped over by a storm? I had it parked by my base attached to one of the terminals.
  2. So I was going to suggest a garage, but see in the forums that the Dev's suggest to get creative with the terrain tool. So let me try to suggest this another way as I think the Dev's are missing the spirit of what we are asking for. We would like a safe place to park vehicles. It can be a garage, or maybe just a parking Pad of some kind. I've lost several vehicles, one of which was half buried when I returned to the planet, and wound up falling through the terrain. Creating a cave to park them in is not the answer, as I have had a couple of caves collapse so to speak, and the vehicles are gone. Suggestion: Would it be possible to make a Parking spot that would save your vehicle? Thinking about this from a game memory point of view, would it be easier on the game to not have to remember where vehicles are? I'm thinking something like Borderlands, where you have a pad, or garage and after you build a vehicle you can hit a button and your vehicle will roll out, and be ready. I do think in order for this to fit the game, that you would have to park the vehicle and not expect the game to generate new ones just because you didn't feel like driving it over. At least it might get rid of some of these vehicles that seem to disappear.
  3. There seems to be a discrepancy/glitch with the vehicle bays in the game. The problem occurs whenever you have multiple vehicles. The creation of one vehicle can destroy a previous vehicle, or render one of them unuseable. I have had shuttles buried under spaceships, and rovers or trucks that seem to disappear at random. This is very frustrating when you have worked so hard to make one, and/or you have worked to fill one up with resources. One simple solution to this would be to create garages, and relabel the bays as manufacturing plants. These garages could start simple, say holding just one rover. They would essentially save the rover in its current state for use whenever you needed it. There would then be a need to upgrade your garage as time went on. You could build a larger version or perhaps add modular stations that added more storage. This could maybe top out with the storage of two different rovers and two different trucks. In similar fashion, the designers could introduce space ports or launch pads. These would essentially work as garages for spaceships and shuttles, and could have similar tiers of upgrades. All of these upgrades could be tied to new research, rare artifacts, rare resources, and exploration. There would also be a need to power these garages and a possibility for many other cool upgrades.
  4. add garages, these have some auto track to help with glitches i guess. Also you might want to add upgrades for vehicles. you need to help with the controls
  5. add garages, these have some auto track to help with glitches i guess. Also you might want to add upgrades for vehicles. you need to help with the controls