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Found 10 results

  1. Trevor Coyle

    Tether lag

    System: Xbox One Update 0.10.5.0 every time I place a tether (clicking down on the D-Pad) my game lags for anywhere between 4 and 15 seconds (usually 8.15 seconds, I timed it). During this time the screen is completely frozen and I’m unable to do anything, including opennthe menu. This problem also exists when I pick up a tether to store in my pack or move the tether. This lag only occurs when the tether is going to be or currently connected to another tether that is receiving oxygen, or a live tether. If the tether is connected to a dead tether there is no lag. I have never had this problem until this update and it’s making exploring almost unbearable. Please fix this. i attached a video of the problem, hopefully you’ll be able to open it. 06F0F1C1-3129-440B-ADF4-D88855BCCB29.MP4
  2. handsovereyes

    0.10.2.0 - Steam - Shuttle bug

    The first shuttle I built is locked in place, and regardless of what I try and do to disloged it, it won't budge. Tried: - Deleting ground below it - Inceasing terrain below it - Slamming rover into it - Using winch
  3. Summary: 0.6.5 - Screen freeze Description: Screen Freeze unless video plays in the background. Platform: Steam Version / Build Number: 0.6.5 Specifications: OS: Windows 10 Pro 64-bit (10.0, Build 10586) (10586.th2_release_sec.170913-1848) CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 CPUs), ~3.4GHz RAM: Corsair 2x 4GB DDR3 1600Hz GPU: AMD Radeon HD 7950 Drive: Seagate 3TB SATA 3.5 - ST3000DM001-1CH166 ------------------------------------------------------------------------------- So few days ago, i have joined back in to astroneer, coz theres all those updates, but when i launch the game i found that the screen is frozen, after many minutes of confusion, i found that clicking in and out of the game window would refresh the frame once, then many more minutes of confusion, i have happened to have youtube on in the background and only where the video is (behind the game) Astroneer would continuously refresh the frames. My Solution: In order to play Astroneer i must play and fullscreen youtube, then alt+tab Astroneer on top. As soon as youtube finish or paused the game would freeze. Other minor bugs: Holding Q at buildings don't work sometimes and takes awhile of clicking other things to fix. Went to a new planet with another player, he was dropping off storage(s) , as he lift off and i stayed, i saw 2 some storage disappeared in front of me. Research randomly falls from cave roofs (its funny...) Invisible spike plant (happened once)
  4. So, I've been mulling over this idea for a while now and I'm pretty excited to share it with you guys!!! Basically, many people have suggested making ocean planets, with big fish, whales, islands, etc., but in my opinion that's pretty bland - why would you want to visit another planet just to find the same stuff you can find on Earth? Instead, what if you give the whole ocean planet a bit of a twist, and say make it a frozen ocean planet, with abyssal seas plunged in eternal twilight? Ladies and gentlemen, I bring you, EUROPA! BACKGROUND: Europa is the smallest of the four Galilean moons orbiting Jupiter - and it's especially interesting because it has the smoothest surface of any solid object in our solar system, which has led to the hypothesis that there may be a saltwater ocean 100 km in depth hidden beneath the sheet of ice that glazes the moon's surface. Scientists agree that if there is extraterrestrial life in our solar system, this little moon is the best chance we have of finding it, and not just primitive bacterial organisms, but full blown complex lifeforms! So, I propose the creation of a planet modelled on Europa, with a thin icy surface and deep dark oceans perfect for exploration and teeming with life. SURFACE: The planet's surface should be flat and icy, with few variations in terrain save for deep cracks, fissures, and gullies that criss-cross the ice. This land is relatively featureless, with the exception of geyser-like features that periodically spray giant plumes of water from the ocean beneath, together with a few caverns and tunnels that extend deep under the ice. The only real resource at the surface should be salt deposits, which would be an abundant and simple resource that isn't vital but can be handy (like the current organics resource) - the richer resources lie beneath the ice and at the ocean floor. The ice sheet should be thick enough to build a base on, but thin enough to find water if you dig a little too much. OCEAN: Given the layer of ice blanketing the surface of the planet, the ocean would be extremely dark and life here will be adapted to such a world without sun. The ocean should be divided into two layers; an upper or "twilight" layer, which is dark but not completely pitch black, as a few wavelengths of light do permeate through where the ice is thinner; and a second or "abyssal" layer, which will be entirely pitch black devoid of all light from the sun. The temperature and pressure of these two zones will vary considerably, perhaps even creating a thermocline (a natural barrier where two water bodies of different temperatures meet, but do not mix). The "twilight" zone will mostly consist of the upper water column, the only solid surfaces will be the mangled bottom of the ice sheet floating above, and the peaks of tall sea mounts that rise close towards the surface. The "abyssal" zone consists of the deeper waters and the ocean floor, with hydrothermal vents, deep trenches, and winding submarine cave systems. Resources in these two zones should vary considerably - in my opinion the "twilight" zone would be the easier, more accessible part of the ocean, whilst the "abyssal" zone would require advanced preparation and pose more of a risk, however it would also hide rarer and more valuable resources and artifacts to account for this risk. LIFE: Ok, I feel like I need to put a disclaimer here - I'm a marine biologist by profession, and creatures of the abyss is one of my favourite areas, so if I overdo this section I apologise haha! Essentially life here should come in two forms - benthic (on the ocean floor) and neritic (swimming in the water column). Since there is no light from the sun, life here would most likely be extremely bioluminescent, with almost all organisms using light to communicate in some form or other (picture a dark sea full of pulsating neon blues and pinks). I imagine life here would depend on filter feeders, as is common in many gelatinous animals, like sea squirts and sponges, or predators, such as jellyfish and siphonophores. There could also be more complex organisms, ambush predators with massive teeth and glowing lures, gigangtic transparent jellyfish pulsating with light, forests of corals and peacock worms populating the seabed, the works! Going with the two zone idea, I think that the "twilight" zone shouldn't have too many threats, but the "abyssal" zone would be full of potential predators waiting to ambush the player. I'll attach some of my favourite ideas of what you might find below: Gentle, slow moving, free floating animals: Sedentary animals fixed to the ground: More dangerous predatory animals: (just imagine travelling alongside an undersea cliff, when you hear a clicking sound and all of a sudden one of those worms shoots out of an unseen hole and grabs your sub!!!!!!) Anyway I have tonnes more ideas for potential alien life for this planet, but that would need to be its own thread hahaha Moving on.... SUBMERSIBLE:One of the most important aspects of this planet - your submarine exploration vehicle. These would be crafted at a submarine bay, like a vehicle bay but with two arms that creates a hole in the ice and suspends the submarine from the cranes. Personally, I think there should be two types of craft (as was done with the rover and truck, or the shuttle and spaceship). The first will be a small submersible with limited options for upgrades and attachments, restricted oxygen supply (if that is implemented), and is unable to descend into the "abyssal" zone because of extreme pressure - this sub is designed for exploration more than anything else. The second sub will be much bigger, and is capable of taking all kinds of attachments - oxygen tanks, batteries, storage bays, cranes/arms for excavating resources or grabbing artifacts, and a reinforced hull to descend into the abyss. Submarines can be charged at the base, but have significantly greater energy stores and perhaps can be supplemented with emergency fuel reserves to avoid getting stuck underwater and losing your sub. Another point to consider would be defence from threatening animals, and for this I would imagine an electrical discharge that stuns/kills whatever's attacking in a surrounding radius, at the cost of energy. It would also be really awesome if you were able to exit your sub and explore the surroundings whilst tethered, but that might be tricky hard to implement. It would be even more amazing if you could create a base underwater, but again this might be tricky to pull off. RESOURCES ARTIFACTS: Rare and interesting resources should be abundant underwater, especially in the "abyssal" zone. Many of these resources could be organic in nature, owing to the high diversity of alien life, but there could also be a number of mineral deposits, especially around hydrothermal vents etc. Artifacts should be bioluminescent, and many of them would need to be taken from living creatures - either by plucking off with the sub's arm, finding them on the remains of dead animals, or by killing them directly to gain these special artifacts. Anyway, that's the idea in a nutshell - there's loads I forgot to mention or couldn't include cos it was already too long! Tell me what you think
  5. There is a glitch of some sort when I start up the game on Xbox One that has the pause menu frozen on the screen and doesn't allow me to do anything. I found out that if I don't press start before I load up a game, it will go away, but for people who don't know, it's probably frustrating. I gotta actually shut the game down and restart it in order to get rid of the menu.
  6. I keep trying to start Astroneer but whenever I try to play it freezes on the screen show that it's in alpha, or it freezes right when I go to the place where I can click play (or spawn in). It is really annoying I've tried to reinstall but it doesn't work! Also if I want to try again I have to restart my computer because I cant exit the game! Please help me as soon as you can!
  7. I've been stuck in my life pod for 10 hours. The world wont load around me. It doesn't give me the "X" prompt to get out of said pod. And nothing I do, not even with the help of a player, can get me unstuck.............. I need a game dev or somebody to get my character unstuck before I delete my game in pure frustration..
  8. I have encountered a game breaking bug where I went into my life pod to save. And got off the game. When I got back on. The world around me does not load in. And I can not get out of my pod. There is no "X" prompt for me to do so. I'm literally stuck there. Nothing works. I even got a player to come into my world and did everything possible to free me. My pod, despite not being attached, seems to be locked in place. And nothing is giving me the option to get out of my pod. I'm not starting over, as I've devoted way too much time to this file. I need someone. A Dev. Admin. Or somebody to possibly get my character unstuck. I'm quite sure they're capable of doing so.. My Xbox One Gamertag is Dalandow. Please help me with this problem.. It's bad enough everything falls through the world. Or disappears. Or flies up into the sky. ..Atleast I can recover from all that. With this, I cant even move.
  9. HeNNyZ

    Found This Bug =P

    https://youtu.be/5UfeqWnFkXg astro.mp4
  10. Ok, so I don't have the best laptop in the world, but it gets things done. Whenever I am playing the game, I get a few minutes of gameplay, and then the game freezes. I've tried to wait it out but it won't work. I have put the resolution down to the lowest settings and turned down the field of view, but it still occurs. Any ideas?