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  1. On PS4, connecting with a friend over high speed connection, the game plays fine at first, but over the course of 2 to 5 minutes the frame rate slows more and more. The slowdown that occurs for the joining player appears to be more of a frame rate issue. For the host player, it occurs as a smooth floating and a slowdown of movement and physics that gets immediately better when the joining player leaves the game. It feels like a memory leak somewhere because it runs great at the beginning. We had been playing multiplayer before the most recent patch in February/January (whenever that was, we h
  2. Hello community and hello devs, I've just recently discovered Astroneer, love it and would like to continue doing so. Which is why I took the time to sign-up on this board and actually voice this issue. I'm talking about the framerate drops. I know that the most recent update 1.9.8. (I believe) was supposed to fix this issue on consoles. It did not however. Issue description: The game is unplayable on PS4pro at this point in time. I'm referring exclusively to the online co-op part of it. I've been enjoying some eight (8) hours of gameplay with a friend, building bases, fig
  3. I came back to this game earlier in the week to check out the new content. The last time I played before then was in June. I'm really enjoying the new content but the performance has degraded quite a bit since then. I've got really choppy frame rates when driving, launching into space, or any quick traversing really. There also seems to be some issues with terrain pop-in and bits of floating terrain hanging around when they should have disappeared. I brought down my settings all to medium, standard for cloud quality, and it doesn't seem to help much. Previously I was playing with much highe
  4. Online Astroneer on ps4 is unplayable. Very laggi please fix UNPLAYABLE 1fps please fix
  5. Up until that last couple of updates I had the game running atb a consistent 60fps. Now it's jumping all over the place, rarely staying at 60fps unless I'm walking around. Driving a rover is getting painful due to the dropouts. ☹
  6. Hello, I didn't know where else to turn to. It wasn't so bad on version 1.0.6 but the 1.0.7 update, my game just struggles with the fps. I do not have very many tethers active and I still are only getting like 16-20 fps. Is there any way to fix this?
  7. Summary: More problems than I can honestly portray. I will do my best to keep an even temper, because I completely lost it tonight while playing. Description: I really want to love this game. I do. I ignore them for the most part, but sometimes they get so big, it breaks the enjoyment. Below is a list of the problems I can remember having in the last two to three days. There were probably more, but once you get a list like this, things get lost. I didn't write them down as they occurred, because I hoped 1.0 would be a polished product. I am sorely disappointed. Platform: Steam
  8. Trying to play v1.0.13.0 is still a virtual slideshow. The framerate is still far too low for enjoyable gameplay.
  9. Hi, just looking for a bit of support with getting better framerates while in game. Currently averaging around 30-40fps which is fine for solo but when a friend wants to join frames on my end drop significantly to highs of 10 or 12. Had a few system lock-ups. Tried some of the YouTube tutorials on changing settings in files but didn't help, tried changing graphics adapter options in my NVidia control panel, no help. Is it possible to run a dedicated Peer-to-Peer server from another machine (without opening ports) in the mean time, or without buying the game on an alt and running it from anothe
  10. Dear Devs, why are there no answers to the problems and technical condition of Astroneer? For many players, the game has become unplayable and many will follow if nothing changes. Your game is awesome and just perfect for calming down. The mechanics and the implementation are terrific. All no question. But the technical condition is worse than in most betas. Why is that all? Why was it released anyway? You know I am not alone and many would like to hear an information or statement and answer our questions. Even if the problem is unknown and it still lasts, this info would be suf
  11. Hello. I was faced with a drop in performance after upgrading to the release version of the game. In the process of walking on foot or on a planetary cruiser, the frame rate drops terribly, frame rate drops to 6-8. I think this is due to the loading of textures, because they start to flicker. And in general, compared with early access, the stability of the game has greatly decreased. Previously, at medium-high settings, the frame rate was 40-45, and now 18-23. I follow the development from the moment of the release of the game to the early access, regularly tested all updates, looked forward t
  12. The Buggy (as well as othe vehicles) rear wheels glitch and i have to remove terrain to get driving, failure to send power to wheels from power generators and power storage devices, framerate drop severaly when in high foliage areas (forests, grass plains, etc.), few other bugs are found but result in loss of items (very irrietating), and small bugs (often funny but also annoying after repeating multiple times).
  13. So my friend and I have been playing Astroneer for well over a year now. Not sure where this belongs, but i am trying to report it regardless. So since the release version, the general frames for each my friend and I, on a solo session is around 90-120 frames. But when we join each other, and we have done this both ways, the host would get 30 frames, and the join-er will get around 70. The host would always be locked at 30 frames.
  14. The game has a few issues. Framerate,and crashing. It appears that when entering a vehicle, the game randomly crashes. This happened in the pre release as well. Kinda frustrating when you have to back track a bunch. Also, while carrying a research sample, on at least two occasions I was randomly launched into the air and fell to my death :( I would be a good feature if you could save from the loading selection menu.
  15. Are there plans to improve the frame rate on Xbox One? Or create a more constant FPS throughout? Depending on where I am or what I am doing, the FPS can feel unbearable at times. (I apologize if a thread on this topic has already been created, I couldn't find one)
  16. Summary -Beacons appears on space -Fps drops when I place a tether -Vehicle bay preview bug -Flying dropship -Shows resource symbol which is already collected Descriptions 1 - I traveled to another planet than my home planet and when I looked the sky I saw that my home sign and beacons(which belongs to my home planet) on space.I can see them while I'm on space. I traveled back and same things happened for my second planet. Middle of the first screenshot Top of the second screenshot Middle of the third screenshot(Between the c
  17. So basically I'm gonna explain the issues that I've had playing Astroneer on Xbox One (Not the Xbox One X). Nothing has really come up regarding the game mechanics and how it's supposed to work, but rather performance issues. After progressing a bit on my first world and starting to get some structures going, My frames start to drop, and in general I move around, pan the camera, and mine slower. This normally only occurs though when I'm looking at or standing next to said structures, or during storms. These performance issues also become amplified when playing with another player, some points
  18. Since the new update, the xbox version is freezing and crashing or just incredibly slow. I've lost multiple rovers from falling through the world. After I built a base on Terran, I moved to Radiated and everything got way worse. Not sure why. Will there be a hotfix soon??
  19. Number of bugs that may or may-not be known Windows 10 PC, Steam download. Game version; (Alpha) 0.6.8.0 Backpack: from time to time if I try to Shift+click an item to put it on my backpack, the game is supposed to just say "Backpack full". However this does not happen and most of the time either throws my items across the map never to be seen again or sometimes my backpack just eats it. Particularly when I try to pick an item off my vehicle, but it happens other times as well... My most recent incident for example; I had 2 free spaces, both on my deform tool. My backpack contained 4
  20. Hi guys, just wondering if anyone has found a temp fix for the frame rate issue on Xbox. Playing on an X with friends on console and pc and the people on Xbox just have shocking frame rate. I know it’s in Alpha but we just love the game we need a temp solution ?.
  21. Hello, I'm so glad I finally bought ASTRONEER and supported this developers by doing that. Now thing is, I'm having like these constand frame drops while playing, from the beginning while I arrived at the planet with my pod they began dropping. I optimized all settings (even with nvidea inspector) to performance. I've not build much in the world or gone exploring far. They aren't really "frame drops" because the game constantly plays at 60fps even when this lags are occuring. Is this a bug? Cuz my laptop can run bigger games. Is a video needed? Thnx! Seppe
  22. Obligatory "I searched, but couldn't find this in this forum." If I missed it, my apologies, I am sure I am not the first with this issue. When I am walking past structures, and that blue line that provides you with oxygen and power switches, it briefly freezes. I am not sure if it is a latency thing or a frame rate drop or what exactly, but it is a noticeable pause every time that blue line switches where it is connecting me to. The only solution I found on other/Steam forums was to remove all tethers, which I painstakingly did across the four planets I have 'bases' on, which did no
  23. Summary: 200- XB1- Framerate, or lack thereof Description: I loaded my game last night that I saved the previous day. Was on the moon (deserted). When I saved and exited, I had no issues with framerate, it was smooth as always. However now, the framerate is like watching streaming video on a 300 baud modem. Its like maybe 5fps. Hard to move, look or do anything. This was a fresh power on of the XB1 after work. Killed the game (options, quit). Rebooted the XB1. Reloaded. Same. Did a full power down of the XB1. Reloaded. Same. Nothing seems to clear it. Unable to clear it
  24. My frame rate on the Xbox One has dropped drastically since installing patch 196. I wouldn't classify it as "unplayable", but definitely "unenjoyable". Also much of the terrain is covered in minute graphical artifacts (small white specks). Have any other Xbox players noticed this?
  25. Now this is not necessarily a bug. Each new game you start has Crystal Clear 60FPS I'm pretty sure, but over time, with each new base installment you create, becomes less and less. Now this has improved a lot by the team already, but it only had delayed the moment that you start experiencing an average lower framerate, as low as 30 or worse. Now Multiplayer is the Real issue. When a player joins the host's game on Xbox One, the Host's framerate immediately drops to levels aforementioned. The joined player that's not the host, does not receive any framerate drop.