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Found 45 results

  1. I couldn't find a thread specifically about Xbox One multiplayer issues, so I'm writing here for cleanliness. Date: 09/02/2019 Platform: Xbox One Game: Astroneer v1.0.3 Summary: Frame rate and terrain issues on both host and client ends if multiplayer session. Description: Players 1 and 2 were already in a session, with P1 hosting. Player 3 (myself) joined later as a client. Upon loading I noted that the frame rate was quite jarring, with some control lagging. P1 mentioned that they were having considerable issues with frame rate too, so bad that it was affecting their eyes. We all also noticed that terrain collision was off, particularly with tethers positioning above the apparent terrain. After P1 gave up and left the session, I decided to try the solo mode. To my pleasant surprise the game ran perfectly smoothly and was very enjoyable. Additional info: I am aware of the v1.0.4 release on Steam, and hope that upon release to Xbox One (pending Microsoft approval I'm sure) this issue will be mitigated at least. I'm also aware that the current client/host layout means that host performance is expected to suffer slightly as it is performing more calculations for the service. However this then somehow also leaks into client performance. The resolution to this issues seems to lie within that domain. Thank you, The QuantumLlama
  2. I've made it down what I would call two tiers, and on the second underground tier there were more caves which led further below to a third tier underground. Whenever I even attempt to set foot in those caves the frame rate immediately drops to about 5-10fps. Further more you cannot place Tethers in this cave using 'T'. They will be removed from your backpack and just disappear, they are never placed anywhere. So I attempted to explore deeper by spawning the tethers at the opening of the cave and hand carrying them down one by one (might I say tedious). I made it to a ledge where I could see the next major open cave below, so I began trying to terraform a flat ramp using the mining gun down to it. This tuned out to be impossible due to a major gameplay/ graphical problem. When you try to terraform anything in these third tier under ground pathways/ caves, it works initially, and then after about 4-5 seconds, the terrain reforms thicker and more jagged than previously... and there's even more terrain appearing than you are able to remove. It begins to push you backwards the more you try to remove. I'll try to get photos to explain this last part. I wish I could take a video. The game runs completely smooth outside of this with no other problems noted at this time. I am playing on PC using Steam. I will note that I'm playing on a hosted game from my friend. I have yet to confirm that he is having the same issue as me but he hasn't encountered any problems as of yet.
  3. When loading textures, they start to flicker and the frame rate drops to 6-8 fps, regardless of the graphics settings. Characteristics of my laptop: CPU: AMD A-series 2.7 Ghz, GPU: AMD Radeon R7 M340 4 Gb, RAM: 8 Gb.
  4. Christian Wilson

    Frame rate drops when storming

    When it storms the frame rate drops really bad
  5. Xbox One (not S or X) V 0.7.0.0 After recently updating to version 0.7.0.0 and running my one and only saved game file, the game graphics are running at what can only be described as a low frame rate. My 'Astroneer' appears to be walking and running at a much slower pace and all other graphics, including vehicle movements are also at a reduced and 'laggy' frame rate. As an experiment I decided to start a new game file and hey presto, that runs at the expected 'regular' game speed. I went back to my original game save and it is still running slow. I also tried uninstalling Astroneer completely and reinstalling but to no avail. I can only think that the update must have done something to my save file, and while I do enjoy this game, i'd rather not have to start from the beginning!!!!! Is there a fix or a patch for this?
  6. I can’t seem to play the game for more that 30-60 minutes without the frame rate dropping to unstable levels. The also fails to render properly causing the Astroneer and rover to lag when traversing the world.
  7. skippyjonjones

    Xbox One frame rate

    I want to play this game again after this new update and was going to ask about the frame rate issue after playing for multiple hours. Sounds like the same problem still exists which is too bad. I took about a 4 month hiatus and decided to play again a month or so ago. I set up bases on all but 1 planet and was unplayable by the last planet I landed on. I want to play again but seeing the frame rate degrade throughout my game is a turn off for me. Has there been any discussion about when this issue will be addressed? I know it's tough to set a timeline for something like this, but the new update looks amazing and I want to sink a bunch of time into it, but the frame rate issue is stopping me from doing so. With all that being said, even with this issue it is still by far my favorite exploration game. I have seen a lot of improvements since I purchased this a year ago and am excited for the future of this game.
  8. professor_utonium

    A little disappointed

    I got this game the night it came out a year ago and put in a good amount of time. I just got back on after a 10-9 month break from the game and I'm not too stoked on the performance of the game on Xbox. I'm glad most of the glitches of clipping through walls and falling through the floor to my death are gone and I do appreciate all of the new changes that add to gameplay, but this frame rate is killing me. It is such a turn off to have the game render 2 feet in front of my character when I run. I still love the game and know the developers are hard at work and I know the game is in pre- alpha but I still am bummed that after a year it's still a hassle to even play on a certain file for more than a dozen hours or so.
  9. Charlie White

    Frame rate

    I am having constant issues with the frame rate after I play the game for a while and build my base. Can you pleaseeee fix this?
  10. Hi, first off I only started playing/streaming Astroneer yesterday but already and sadly to report, have a list of issues I have encountered since then. 1) Crashes - After just 1hr of play the game will hard crash to X1 Dashboard. Normally the symptoms just before this happens is the draw distance and world generation becomes slow to being mere ft infront of me, worse if in a vehicle. 2) Tether Lines causing frame rate/game slow down - Starts just fine, instantly placing a tether but nearing 2hr mark or large amount of lines setup and the game will struggle to place new ones, even taken two seconds to plant one with the game stuttering or freezing during that time 3) Buggy Use - I have often fallen straight through the floor if flipped out of a buggy during a crash. 4) Spare Energy Block on Buggy Not Working - Have found shoud my Astroneer respawn or continuing from a save game, any spare energy block on the buggy will not work once back in the buggy. 5) Crashes; Once they start they wont stop - Streamed the game on my Twitch channel on BH Monday for nearly two hours before game starting to crash, 4 times in third hour. Even after ending the stream that game save would suffer frequent crashes forcing me to restart again, leading to steps 1 + 2. I really see the potential in this game, but by the issues it has right now on Xbox One, given its "preview so not finished game" status is frustrating. Will be looking over other threads to see but unable to recommend this to friends due to the instability and crash frequency which just break game and experience. Thank you for reading.
  11. Hello, I have noticed a slight issue in Co-Op regarding Saving Game by entering vehicles. First off, I was hosting on Xbox One and my friend joined be on Windows 10 version. My issue is that since the game is designed to save the game every time you enter a vehicle, and saving the game usually causes a big lag spike (for me on XBO at least), when you need to jump in and out of a vehicle this seems to cause some issues. For one, it causes a Save when either the host or the guest(s) enter a vehicle, so this causes an excessive amount of lag spikes--especially since the terrain seems to force you out of your vehicle very often, increasing number of Saves in a period of time. I posted another topic a few minutes ago where I also described my frame rate issues on Xbox One when hosting a game, so frequent lag spikes from saves plus continuous 10-15 frames per second, causes a lot of frustration. In one instance, it was occurring so often and my frame rate was so bad at that moment that the game literally crashed and I had to restart. Thanks for your help!
  12. fireblazex

    More graphic settings

    I'd be nice to be able to change more than just 1 graphic settings that doesn't even really do much. There should be a max frame rate slider, render distance (that applies to terrain as well not just the flowers), ability to toggle clouds and change qualities of things such as shadows, particles, and terrain quality.
  13. Let me start with my feelings towards this game, which is pure enthusiasm. Participating in this pre alpha reminds me of the early days of Minecraft experiencing something new and very fun. I'm sure it's been made clear but to add to the discussions I'm seeing and experiencing on the Xbox there a severe issue with the frame rate on it. It seems to run perfectly fine when you start a new save but the further you advance and populate, the more it drops. I have tried to muscle through it but on my two previous saves it has become unbearable.
  14. lukasgeppert7

    Slow FPS on Xbox1

    Playing on Xbox One When I go too far in the world and explor too much the frame rate decreases very hard and makes the game almost unplayable. I love the game so much but I need the fps problem to be solved bacause I wanna go further, explore more and fly to other planets. But sadly I can't. I'm so looking forward to where this game is heading! Please fix the frame problem then the game would be already perfect for me!
  15. Tried to build a conduit system around the planet and I didn't get very far before the game decided to start lagging and dropping the frame rate, I am assuming due to the amount of conduits I have built. Couple videos to show the performance drop. GameClip-Original.MP4 GameClip-Original2.MP4
  16. MrChrisAugustin

    Exotic performance issues

    I've created and deleted many saves on both Steam and Windows/Xbox platform, but this is a first. Since the most recent update, when I made it to the exotic planet, I saw incredibly slow frame rates, only on that planet. The landing area I selected was surrounded by trees and there were resource items in most of them. The game became close to unplayable unless I kept the camera pointing down, so things in the distance wouldn't be rendered. I tried digging them up and dragging them off with the winch, but I didn't see much progress. Thoughts?!
  17. Just downloaded the release on steam and am getting a terrible frame rate issue. The other problem noticed is a sound problem, similar to a fan inhibiting the audio. I have a G930 7.1 WIreless headset, GTX980 Video card, running Windows 10 with 16GB of RAM. The game installed on a SSD. Is there a file you need me to upload to troubleshoot the issue?
  18. Frame Rate is usually fine when I'm playing the game by myself, but whenever I have a friend join it drops down to around 5-10 frames a second. I don't know if it is just me experiencing this problem but I just thought I'd report the issue.
  19. I have played this game for hours on Xbox One and find it incredibly entertaining. With that said, after about 3 hours of game play on xbox one, the fps drops significantly and it's so unbelievably slow that it's unplayable.
  20. Luis Javier Alvarez Santoyo

    FRAME RATE PROBLEM and Backpack

    The frame rate satrts getting slower, at first everything runs perfectly but after a while is starts getting slow, it crashes, while saving the game just stops. It´s a good game but it has a lot of prblems with the frame rate.
  21. Karl Byrne

    Frame rate issues

    I play Astroneer on the Xbox One S and I am having a very slight but noticeable FPS drop, now I have dug a hole and filled it with many objects so that could be it but my brother who was in my game and was playing on the original Xbox One was keeping a solid and high frame rate, I don't know if it was because the game isn't properly optimised for the Xbox One S or because my Xbox was beginning to over heat (I was playing for 3 hours straight) but I thought I would bring this to the forums.
  22. I have noticed that it doesnt take long at all to dramatically ruin your frame rate, after building too many parts, such as tethers, trucks, or really anything.. this makes it very difficult to want to even invest time into this game and can be discouraging after building a large base or exploring. I also noticed that digging too deep causes this issue. All of my problems have been experienced with an Xbox. LOVE THE GAME! Keep up the good work! Cant wait to recieve some patches, and updates on the console. 20170103_201114.mp4
  23. I've noticed that the game is somehow tied to 62Hz. Whenever you play with KB/M, the frame rate fluctuates tremendously, but using a console controller smooths the rate to 62. So I decided to start playing with a controller (PS4 remote with Input Mapper software). Anyhoo, while I started complaining about the degree of muscle control needed to simultaneously use the analog R2 trigger and aim with the analog R3 stick when farming terrain, I noticed that the Circle button (B on Xbone) is unused during gameplay. So I bring forth an interesting question in the title of this post. My knee-jerk response for what B should do is help with camera reposition while using the Terrain Tool. I hate having to put away the tool to reposition my camera. An idea would be to make the B button as a variable use button, so every action in-game has its own purpose for B. In this case, B for repositioning the camera only while Terrain Tool is active. What are your thoughts on what B should be used for? P.S. It would be nice to have native support for multiple brand controllers, Devs. Thanks for your wonderful game. I hope it gets better as it ages.
  24. BUG: Tremendous lag / low frame rate after digging enormous hole and long game play Steam game latest update. My saved game is now pretty broken up, it has become really hard to play due to lag. I provided to you my saved game so you can investigate this issue. The only repro steps I have is to dig for hours and hours. I was trying to create an open air mine to gather resources in huge quantities more easily. You just have to follow the hole where the truck with resources is located. near my saved location. Saved game is about 30 hours of game play so I tried many different thing. Like burying trees, putting teeters everywhere, visiting others planet and many others things. The saved games were located in the C:\Users\my computer name\AppData\Local\Astro\Saved Also the dxdiag.txt could be a great help I think. I loaded another saved game and no lag at all, so this huge lag is buried in this saved game (well maybe to much poly as a result of the digging). Hope to help. I have good time in this game so far. Keep the hard work running guys. Hope you fix this. If you need anything feel free to ask. AUTOSAVE_0_2017.01.01-23.08.35.sav AUTOSAVE_0_2017.01.01-23.08.27.sav DxDiag.txt
  25. xJGBxDaRkMaN

    Frame rate drop

    Big frame rate drop happens if you have a big base and start driving a rover, game comes close to crashing every time. Xbox one bug.