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About Me

Found 7 results

  1. Summary: - Windows 10 Store - Wrecked stations multiplied Description: On Sylvas, as I approached a surface node in a rover, it seems that several wrecked space stations near the node spawned several times, overlaying on top of themselves. This created a massive FPS drop, using 106% of my graphics performance (per Windows game bar). Looking away restored FPS once a fair distance away. Unsure of possible solutions. I was using Mouse and Keyboard. Platform: Steam / XBox One / Windows 10 Store Version / Build Number: Specifications: OS: Windows 10 Pro x64 | v. 1809 | Build 17763.805 CPU: Intel i7 6700 3.4 GHz GPU: 2x Nvidia GTX 1080 8GB RAM: 32.0 GB (G.Skill TridentZ 4x8GB) Drive: MAXTOR 500GB
  2. hi guy, in the new update i have fps drop. before the 1.0.4 update it was good but after it i have very bad fps drop.
  3. Gaming Information : 1. Mouse / Keyboard 2. Steam Client 3. Placing tethers throughout the world Bug Description : After placing multiple tethers throughout the world the frame rate of the game will drop upon moving the tethers or placing new ones. This makes the game run absolutely horrible once you have build a decently sized base and have explored caves. I would pick up the tethers, but that also causes major lag and drops of frame rate to the point it's no use. I will provide my computer specifications to give more information, to ensure my computer isn't causing the lag and FPS drop. PC SPECS : ??? ?????? ??????? ???-??? ??????? : ??.?" ??? (?????????), ????? ??? ???????? ??%???? ????? ????-????? ????????? : ????? ???????? ??-?????? ???????? ???? : ?????? ??????? ??? ???? ???-? ??????? : ?? ??????? ??????? ???????? ??? : ???? ??? : ????? ?.? ??? : ???
  4. My existing game that we've been playing for 3 days, and have been to 3 planets, is now running very slow after this last update. We are on the planet exotic, and I think it is an fps drop. We started a new game and it's running fine. Is there any way to fix this issue?
  5. Summary: FPS drop after open the menu item Description: Hi, I just install the experimental Platform: Steam Version / Build Number: Experimental Test 002 Specifications: OS: Windows 10 CPU: 6700K intel GPU: gigabyte 1080 RAM: 16 GB 2400 DDR4 Drive: EVO 850 250Gb
  6. Hello everyone, I'm new here and quick read through the forum rules and even through the post i should have read before starting a new "Bug" topic. I searched about this "bug", but found it only on different platforms or other explanation... not sure but i saw that you have got merged topics so please merge this one if you know where it belongs to. I'm very excited to play this game and it makes a lot of fun. That is the reason why i'm here, because other games i would never touch again after such performance issues but this one i already felt in love with.... It's a pitty but very fast described: Xbox One extreme performance issue occurs in respect to the distance ( player to base distance) and size of the base (in my opinion). My Base is about 10 connections and 5 modules big so it should be possible to build even bigger bases!? But i cannot even walk around... extrem fps drop in my opinion and in this case unfortunately unplayable. I'm aware of, that it is not a finished product yet, and also that it's great work to get it even run on the xbox one. I saw the requirements for pc and wondered how it even works for the xbox so the performance issues are understandable. maybe you could deactivate some of the shiny animations running in the background. For example, that all nodes have "possible connections" attached and they're moving all the time in respect with your position. That's a nixe gimmick but could it be that if 10 connection nodes move in respect to your position, this causes the performance issues? (or only the drop in the ocean) This one could be deactivated, and only the focused node could print such a connection in respect to your position.... only ideas because i like the game style and concept. Greetings so far and i'm looking forward the continue my saved game ! Max
  7. Hello everyone. My system is: Rx 480 4gb i5 4440 16 gb ram Mostly I got 60 fps but at night I got like 45. And I think after building more buildings or after explasions that ll be much much lower. I know they are working on optimization but I'm saying is this optimazition issue must have priority. Thnaks.