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Found 10 results

  1. Hello all, first of all, sorry for the book... Really good new base-building update, the potential for this game skyrocketed(no pun intended). I don't wanna be a downer here, but I don't know if it was the new base building update or a different one. Now I experience jitters most likely caused by poor rendering optimization in the game and unneeded clutter? I do realize the game is in alpha stages, but all the other updates I have played from the very beginning when the game first came out, I didn't have this issue(btw I haven't changed my pc throughout the years of playing astroneer)... With
  2. Maybe make it so the rovers can turn better. I had some problems with this because I had to make a bigger turn on a path so i could turn. Make it to were the rover batteries don't deplete NEARLY as fast as they do now. Also so that battery charge doesn't deplete just from me moving the tires. I made a vehicle path from my original base to a mountain base and it died while i was going up. (Just a slight thing) Make it so that the rover has like a parking brake if it dies. Make it were if you place a new habitat that it will spawn a building similar to the original base and the
  3. Let me start off by saying I've been playing this game since July of this year. This game has come such a long way, and I am happy to have been part of watching this game crawl up from something that was nearly unplayable on the console to something just amazing. 10/10 improvement arc thus far. To help with that, a list of things I've noticed, want to suggest, or otherwise want improved. 1. Vehicles. Not as bugged as before, doing great there. However still noticing an old bug in a much less drastic way: vehicles are floating randomly. Or sinking in the ground. Kinda odd. Furt
  4. First off, i love this game. I read that the team is accepting ideas and bug fixes. I'm not sure of all the bugs reported, but i have a couple bugs/Fixes that could help the game. 1) the items you place in the front and rear of the buggy shouldnt fall off as easily as they do. I mean, i hit a bump and I need to hop out to collect and re-snap the items. Not a game breaker, but still annoying. 2)the generators eat organic resources even when power is full. That seems like a bug. Please take a look. I just bought the game a few days back, and I've seen a ton if videos on YouTube. I'm i
  5. This a thread made for those who want to voice things they'd like to be added to the game. people should freely voice their opinion whilst being humble and understanding. Post how you feel about the game and what you'd like to see as a players. additionally sate what you like about the game and possible improvements needed. you can also state which platform you're on and how ypu've found you experience so far. DO NOT give out any personal details such as your real name, location and so forth.
  6. When on multiplayer when a the second player gets off of the game and gets back on all of their stuff has exploded into the last place they were When underground and you close yourself in using the excavation too you fall through the earth and you either float back up of eventually suffocate and die Diffrent plants should have diffrent recources so that it would make exploring new planets more needed/fun On multiplayer when you save the game or research something new it only shows the main player what you have discovered or that the game was saved
  7. First of all i'm going to start by saying i love the game so far its beautiful and fun but i have some gripes. The camera first of all is almost impossible to control i find myself fighting with it constantly, when not holding anything like the mining tool or researchable things, the camera is fine it does what a camera should do in a game which is look where you point it but when holding anything it has a habbit of flying round in the direction the cursor is placed, i.e if its on the side of the screen it will spin without input. Now i dont know anything about game development so i dont know
  8. Ok so I don't know if this is just me but in the past five saves I've made, I start out with a decent amount of compound, but after a while I can't find any compound for miles and honestly it's a huge problem. In games like Minecraft (sorry to make this comparison) one of the most essential materials for crafting is wood, which is made abundant near spawn, and really just surrounds the whole world. I understand the concept of scavenging and actually having to look for certain materials but i now have five save files that i can no longer play because I have no compound. Also, i never waste tet
  9. Item number one: There are some areas of the map where I just fall into the ground and float around for like 30 seconds. Though it does reset my position, still happens quite frequently. Item number two: Not a whole lot of guidance as far as how to play. Not sure if that is by design or not but it is a bit confusing when you first start playing on the console version.
  10. This Post is meant to give the developers a feedback on the problems, bugs and wishes one might experience or want. - The vehicles are hard to move to a position where they actually recharge - Buildings like the smelter consume items and dont produce the product if the slots are occupied - You can't remove buildings - To reload batteries on vehicles you have to take them off the vehicle and put them on a free base socket - Posinous plants dont "vanish" after you kill them (would be a good addition imo) - A tool to view daytime maybe - Delete safegames in main