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There are a LOT of problems with Astroneer right now. Some of them aren't too major, like not seeing tether lines connect. Purely visual glitch, not really impacting gameplay, although it does make it hard to get out of caves. But then there are the major problems, like where you (the astroneer) falls through the ground, gets stuck under your beginning shelter, gets launched, glitches through the map and runs out of oxygen, so on and so forth. I have had the aforementioned bugs, sadly. The full list includes, in order of severity, tethers not being connected but still supplying me with oxygen, my astroneer seeming to shake violently as he harvests resources, my astroneer falling into the ground and dying of suffocation/fall damage, my astroneer getting stuck under the beginner shelter, losing platforms with medium storages (this lost me about a dozen pieces of ammonium, along with hard-earned hematite and wolframite, among others) and sometimes even shuttles. I even will sometimes find these underground, with no way to get them out. All in all, this is not a very good game at this current point in time. If the game is updated to fix them, then it may be much more enjoyable. I personally like it much better half a year ago, when it had none of the bugs I have now. If I had to, I would rate the game, as it is right now, at 4/10. It has decent potential, but it is really brought down by my inability to get resources in about four different saves. Would not recommend to friends as it is now, but if it is updated, then I might.
On Desolo, I have encountered this bug three times so far. Gravity reverses and my astroneer falls up and then is dropped back down again. In all three cases I was at a landing site near the pole on the left side (viewed from space). Above ground, looking at the sky to track the movement of the sun. I had my camera angle looking up while standing still. Fell up, then plunged down to death. Below ground, tunneling down at a moderately step angle. (50-55 degrees?) As I was tunneling, I fell up, through the ceiling and above ground level. Then I plunged back down to my death. Below ground, walking in a cavern. In this case, I fell up only 4-5 feet before coming back down. Enough to injure me (red clouded vision), but not to kill me. It seems like the severe form of the bug is more likely when you have a severe camera angle (looking up or down), but I don't have steps for reproducing on demand.