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Found 8 results

  1. Hi Team!! Although beacons are the number 1 way not to get lost I would like to suggest another concept for explorers, landmarks. This is a low priority request but I feel from a design point of view would make the game look far more amazing and also allow players to explore with less chance of getting lost (which is damn easy to do!). I thought the new alien artifacts would do this but they're all the same. Even if you don't go by my idea you could change the look or colours of the various alien buildings instead. I found seeing multiple alien buildings while exploring actually disorientat
  2. Well, the title explains it really, the ability to change the tether colours. I get lost quite quickly when exploring underground and during the Christmas event i found the different coloured tethers very useful, sure it was a pain to cycle through the colours each time before placing one but it made my cave exploring way more manageable. I don't mind if they cost more resource or if they need special research as long as they are usable in game. And of course, we know they can do it, because they already have. On a last note, custom coloured work lights might also
  3. the title says it. maybe the problem is that everything you saw once stays loaded and anything you've ever dropped stays where it was. So after you visit one or two more spots on your planet or another planet it's almost not playable. e.g. you need about 15sec till you sit in your rover or habitat after you pressed that button
  4. The last update fixed a few issues I had, and that's great! I have had 1 issue from the start. The point of the game is to explore, go to new areas, and new planets. The push for this is research, and also materials. I have noticed in the past that after you've gotten all the research from a type, you get materials instead. This negates the reason for going to other places as you would have TONS of extra stuff by the time you've gotten all your research done. With this last update, and there being so many types of research now, you have to explore more to get new research and unlock more recip
  5. Hi! I am pretty new to Astroneer myself but I got to the point where I want to get off my starting planet so I made a shuttle. after I made my shuttle I got as much fuel I thought I needed and a seat then I went into orbit and flew to a couple of planets (my mistake) after a couple of planets I ran out of fuel and now I am on a planet that does not have any hydrazine (which is the fuel) so my question is: is there any substitute for fuel for the shuttle? and if not is there any way I could get back to my home planet?
  6. Okay, brace yourself because when I was working today, a whole bunch of ideas came to my mind, so sorry if it doesn't make sense, but I'll try to make it sound perfect. I play Astroneer on the Xbox One, and I love the planets you can travel to. So, I was thinking there could be planets that are like Saturn and Jupiter. Even planets with rings around it that you can actually land on and the ring is around the planet, and you can see it just like the image below. Another thing is to build telescopes so you can see other planets or suns or stars from where you are. Like, I was thinking
  7. I have reviewed the Road Map as it is today, and I can see Exploration+Survival has the item "Exploration Motivations" in it. Does this include exploring other players' saves/worlds in order to help increase % of the world explored in various ways? How likely would I explore and plunder everything there is to find in the world I am in? It probably would take me a very long time to accomplish this task. This time can be reduced with a large number of players. I am wondering about how Saves will interact between players in the future. After the planet's surface has been touched on and
  8. Sometimes I am just exploring around and having some fun with my astroneer, there must be dozens of "sleeping" bodies around my moon base camp :). For exploring the world it would be great to have some kind of tool which helps you to safely explore deep caves and craters, or to go back down from a mountain after an excursion. I thought of a parachute or jetpack (mentioned in other topics), but it would be even more fun with a wingsuite! Imagine standing on top of a mountain or at the edge of a large crater - jump, open the wingsuite (or: activate it before, else you can't fall down