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Showing results for tags 'exploitation'.
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The Trading Post has a few exploits that need to be fixed. Now as much as I kinda like this exploit (especially in times of need), it still needs to be fixed. The problem with the Trading Post comes in the form of Ores and Purified Materials. Say you were trying to build a Vehicle Bay, and you needed that aluminum to build it. You have 1 lithium, which you can trade for either 1 pure aluminum, or for 2 Laterite. Here's the thing, is that 1 Laterite = 1 aluminum on the smelter. So why use the lithium to get one, when you can get 2. I've seen (and used) this exploit fairly often. Only trade-off you need is a few bars of energy. This needs to be fixed and reworked, as to make the game as fair as possible for everyone.
The fuel condenser can be unfortunately exploited easily to get any resource you want. With just being able to convert energy into free fuel, you can gather these with no effort at all on a sunny day, and use the trade platform endlessly to get resources for free. I propose that the fuel crystals you mine be raw, like copper and aluminum, and the fuel condenser converts them into the liquid fuel. Maybe even add a production cost of a compound to make the container for the fuel during the process. This would eliminate this exploitation and add a bit more depth to fuel harvesting.