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  1. I noticed that the giant naturally spawning solar arrays that can produce power are able to be moved. I immediately start to move one to my base to provide easy free energy fast. Once I got the solar array to my base i tried hooking it to the base directly via the little connectors on the side of one of the extensions, that didn't work. After that failing i tried to figure out a work around and came up with a way around it. I got a rover that had a storage unit on top of it I then took a seat and attached it to one of the storage slots so that I could move it around. After getting it position and connected to the solar array i then made 3 Giant Batteries to and attached them to the last 3 free storage slots on the rover. This work fine nothing was wrong at this point. I was able to use the Giant Solar Array to gather power. I let the 2 giant batteries fill up. I want to test and see if the work around would work in a full circle so that i wouldnt have to remove the batteries from the rover and move them back and forth, so i attached the rover to the base and then detached all devices that could produce power from my base (solar panels, wind turbines,power blocks,etc) . after all power producing devices were remove except for the rover with the full batteries and giant solar array attached to it i started up the fuel condenser to drain power, right after the fuel condenser was finished and it tried to start to fill up its power the game crashed. I can no longer access the save. I have included the following attachments crash log from around the same time all this took place (Sorry if it isn't the correct one) the save file (i think this is the correct file) a picture to show how the setup looked (i don't think i explained it well, sorry for poor drawing) Thanks for reading - Cory P.S. This is my first post so go easy on me, let me know if I didn't follow any rules or something CrashContext.runtime-xml UE4Minidump.dmp AUTOSAVE_0_2016.12.19-13.47.42.sav