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Found 6 results

  1. As soon as another play is invited to game, host gameplay slows down a lot. It gets worse if joined player is using the excavation tool; player joining is at normal speed.
  2. As soon as another play is invited to game, host gameplay slows down a lot. It gets worse if joined player is using the excavation tool; player joining is at normal speed.
  3. Number of bugs that may or may-not be known Windows 10 PC, Steam download. Game version; (Alpha) 0.6.8.0 Backpack: from time to time if I try to Shift+click an item to put it on my backpack, the game is supposed to just say "Backpack full". However this does not happen and most of the time either throws my items across the map never to be seen again or sometimes my backpack just eats it. Particularly when I try to pick an item off my vehicle, but it happens other times as well... My most recent incident for example; I had 2 free spaces, both on my deform tool. My backpack contained 4
  4. Hello fellow Astroneers! About 2 months ago I changed the normal sound settings from 100 to 60 and saved the changes. Ever since then it always starts with all sound at 0. I changed nothing else and I'm playing on the latest stable version 0.4.10215.0 (The Excavation Update) on W7.
  5. I'm not sure what the correct term is for the outcroppings on the planet surface that have power, resin, compound or oxygen in them, but after I updated to version .215 (Excavation) it appears that these don't renew or refill after I drain them the first time. I'm playing on a fresh save. Is this an intentional behavior change? I didn't see anything about it in the Patch Notes. Thanks.
  6. Hi there! Not sure if any/all of these have been covered elsewhere, but here we go anyway: Driving: For the most part, the rovers are great! However, having the direction the rover travels in connected to the direction I'm looking in almost makes it so I have to steer twice, in a sense. I'd like to see an option for disconnecting rover heading from where I'm looking. I want WASD to direct from the reference point of the rover itself, not where I'm looking. Storage: There's an option to print a Storage unit. This unit is tiny and mostly useless, considering I can simply dig a small ho