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Found 10 results

  1. As stated, if I place Auto extractor on a large rover with 2 RTGs, the rover starts to deplete its battery in motion as if Auto extractor was using all the energy from the RTGs, which makes such config useless. I either have to package the Auto extractor or drive a little, remove it from the rover, let it charge and drive a little more.
  2. I would personally love if the turbines would turn if you were driving a vehicle, if it worked like a spedometer. the way this works is using the logic of how turbines spin when wind passes, when your driving a vehicle it should make wind pass through the turbines creating energy. P.S. thanks for reading
  3. Btw we have a solar array, wich is extremely useful on planets like calidor. But what if we turn 180 degrees and look to glacio, on a planet like glacio we need electricity production based on wind, and having tons of medium wind turbines is not just anti aesthetic, it's an enormous waste of material AND SPACE. Thanks for your attention
  4. Seriously, why is this not a feature? When you dig soil without a canister, the soil can be seen and heard being incinerated through on outlet on the back. This should produce a small amount of power (1U/s?) from the thermal energy that it generates. It would be great for separate oxygenator networks where even being tethered does not recharge your backpack battery. And it is easy to implement.
  5. It would be a 1-space item, made with a nanocarbon alloy, or a new item (who knows) and it would generate from nothing 0.2 energy bar per second, a low rate but infinite energy. I think it's a good item and it would be very good for the endgame, you could put one of these and a portable oxygenator and make a very nice oxygen and energy supply. Because of the rate it wouldn't be that OP, because the oxygenator uses more so you couldn't have a permanent oxygen supply.
  6. I was thinking that it would be great to include in the game a way to create like a huge solar panel like the image, that is always looking at the sun and stuff, also make it harder to build, maybe make it require astronium or something like that, that way the astronium now has an use, same idea with a huge wind generator and huge fuel generator, maybe like the classic wind tubine, and something machine like for the fuel generator, also, like, for the small generator you need biofuel, the medium needs coal, and the big need some kind of refined fuel to work. maybe some air vehicles to move inside the planet? Also maybe make that the centrifugal dirt thing will give you more of some kind of resourses depending on which planet you are, like for example the dirt of earth gives you a bonus of compound, the moon gives you extra idk, extra resin, just an idea.
  7. Summary: Vehicles don't drain energy in multiplayer Description: In multiplayer mode, vehicles used by a player not hosting the game don't drain energy. Bug in game since version 0.9.0 from my experience. Platform: Steam Version / Build Number: 0.10.2.0 Specifications: OS: Windows 10 Pro x64 - version 17134 CPU: Intel i7-6700K 4.00GHz GPU: GeForce GTX 980 Ti RAM: G.Skill RipJaws 5 DDR4 3000 MHz CL14 - 4x8Go Drive: Seagate Barracuda 7200.14 SATA 6Gb/s 3 To (ST3000DM001-1ER166)
  8. So, I dragged a fallen solar panel, those big ones, to my base. And now I have huge amount of power. But, there are anyway you can use them. I have a condenser running, but the fuel are un-tradeble now. I was visioning this kind of system: Player can build like a platform which act like a space gas station. NPC can drop there and have their ship refueled, repaired and maybe other stuffs. Player get reward from fulfill NPC's need. Like, rare stuffs, or byte points. Like that. Hows this sound?
  9. Hello! I have some small ideas for the game that are really cool. 1. Wind Turbines should be at full capacity during a storm. Seems illogical to me to not have any wind during a storm.. right? 2. Interstellar travel. travel to other stars, discover new types of planets and you will be able to choose your star with.. 3. The Observatory you could build an observatory to observe other solar systems, and gain knowledge about them so how do we use the knowledge about other solar systems??.. 4. The Spaceship (idk find a cool name) When building it, it will be placed in orbit of your current planet, and when you wish to go to another solar system, go on to the spaceship and choose your observed solar system. (much like the shuttle but with the observatory) you can always go back if you wish. 5. Add Types of Sun Add red giants, add white dwarfs, add all the stars you could ever know. 6. Add Space Stations It will be nice to add space stations and observe other planets of the current solar system. and find out diffirent things about that planet! (Hostility, Storms , Minerals , and other stuff such as....) 7. Soil Density this will get annoying on some planets, the soil could be denser, harder to mine, you get more soil, but you mine slower. 8. Space Elevator it could be cool to build a space elevator to space stations. and could be a must for the spaceship. 9. Asteroid Belts and Comets. There should be asteroid belts with asteroids (duuh) with different minerals, colors, and density. Comets could be rare, temporary , with juicy, rare minerals. 10. Add Large Solars and Winds
  10. Hey! Is is normal, that the big rover drains energy even when standing alone, not in use... It's more than a big wind turbine can support. BR, Jan