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Found 2 results

  1. There is a bit of a content vacuum occurring, once you have built up the required items for your base the game stagnates very quickly which will cause an issue for a continued playerbase. To prevent this I suggest allowing players to develop their own features and then having the dev team select features to add into the game. The advantage of this is that it lets players develop ideas they want and get a shot at having them implemented , it also reduces the work load of the dev team allowing them to focus on stability rather than features.
  2. There is a bit of a content vacuum occurring, once you have built up the required items for your base the game stagnates very quickly which will cause an issue for a continued playerbase. To prevent this I suggest allowing players to develop their own features and then having the dev team select features to add into the game. The advantage of this is that it lets players develop ideas they want and get a shot at having them implemented , it also reduces the work load of the dev team allowing them to focus on stability rather than features.