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Showing results for tags 'distance'.
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You guys should really add a reaching augment to the terrain gun
- 3 replies
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- augment
- terrain tool
- (and 4 more)
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When you get back to a previously visited point that has items or vehicles laying on the ground, those items will spawn back in as soon as you enter the render distance. This causes you to see for example a truck or researchable material that was standing/laying on the ground pop in on your screen and jump up and fall back down. The annoying thing is that when I got back to my base, I saw my spaceship jumping up on its own because of this. It flew for a couple of seconds to then crash into the ground head first. It was still stationed at my vehicle bay but now I can't do anything with it anymo
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So I found a crashed solar panel, spent a few "openings" of the world to find the research for a winch to move it, and found it to have gotten stuck even though it wasn't actually in any bit of the ground. Digging around didn't help, so I decided to try one of the strategies mentioned on the steamcommunity forums: build those connector things (the 1 resin ones) to make a line all the way to it, then connect via vehicle. However, I also found that this line of buildings is constantly being rendered, even though most of them are never in sight. (Probably doesn't help that they also always seem t
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I really like it, but it may be a bug that you are able to grab objects from a significant distance when you have the mining tool out vs just hands. Desktop 12.19.2016 - 20.41.39.02.mp4 Desktop_12_19.2016_-_20_41_39_02.mp4