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Showing results for tags 'defence'.
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A weapon to fight the creatures in the caves would be much more comfortable than just digging out the ground under them(but it is the only way now). Of course, it should be available through researching and could be an upgrade for a terraforming tool, like adding another modifier. It should use energy or even ammunition made from metals. It's not a high priority need but it would be nice to see it happening in the future.
I personally think that due to the game currently not having a goal, it would be reasonable if the devs would consider keeping us eager testers occupied with some form of Player Vs Environment functionality, enabling us to engage more with worlds. In addition, I'd also like to request the implementation, or recognition at least, of various weapons that would be added alongside the hostile entities. Because currently, there's no session parameters, meaning that anyone is free to join anyone's session at their own will. However, please keep in mind, as a devoted and dedicated pre-alpha tester, I'd much rather have a game that has a solid and secure structure to it, before the devs add anything more. Current System: i56600k RX 480 4x4GB 250GB SSD